fix: use text area bounds to determine visibility
This commit is contained in:
parent
40861cd933
commit
114cfa3e02
1 changed files with 1 additions and 1 deletions
|
@ -76,7 +76,7 @@ impl TextRenderer {
|
||||||
let start_y = (text_area.top + run.line_top) as i32;
|
let start_y = (text_area.top + run.line_top) as i32;
|
||||||
let end_y = (text_area.top + run.line_top + run.line_height) as i32;
|
let end_y = (text_area.top + run.line_top + run.line_height) as i32;
|
||||||
|
|
||||||
start_y <= bounds_max_y && bounds_min_y <= end_y
|
start_y <= text_area.bounds.bottom && text_area.bounds.top <= end_y
|
||||||
};
|
};
|
||||||
|
|
||||||
let layout_runs = text_area
|
let layout_runs = text_area
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue