Split color and mask atlases apart

This commit is contained in:
Joshua Groves 2022-11-28 07:18:45 -03:30 committed by Josh Groves
parent 6cf10bba8d
commit 3a0e965675
4 changed files with 254 additions and 122 deletions

View file

@ -1,37 +1,32 @@
use crate::{
text_render::ContentType, GlyphDetails, GlyphToRender, Params, RecentlyUsedMap, Resolution,
};
use cosmic_text::CacheKey;
use etagere::{size2, BucketedAtlasAllocator};
use etagere::{size2, Allocation, BucketedAtlasAllocator};
use std::{borrow::Cow, mem::size_of, num::NonZeroU64, sync::Arc};
use wgpu::{
BindGroup, BindGroupEntry, BindGroupLayoutEntry, BindingResource, BindingType, BlendState,
Buffer, BufferBindingType, BufferDescriptor, BufferUsages, ColorTargetState, ColorWrites,
Device, Extent3d, FilterMode, FragmentState, MultisampleState, PipelineLayoutDescriptor,
PrimitiveState, Queue, RenderPipeline, RenderPipelineDescriptor, SamplerBindingType,
SamplerDescriptor, ShaderModuleDescriptor, ShaderSource, ShaderStages, Texture,
TextureDescriptor, TextureDimension, TextureFormat, TextureSampleType, TextureUsages,
TextureViewDescriptor, TextureViewDimension, VertexFormat, VertexState,
BindGroup, BindGroupDescriptor, BindGroupEntry, BindGroupLayoutEntry, BindingResource,
BindingType, BlendState, Buffer, BufferBindingType, BufferDescriptor, BufferUsages,
ColorTargetState, ColorWrites, Device, Extent3d, FilterMode, FragmentState, MultisampleState,
PipelineLayoutDescriptor, PrimitiveState, Queue, RenderPipeline, RenderPipelineDescriptor,
SamplerBindingType, SamplerDescriptor, ShaderModuleDescriptor, ShaderSource, ShaderStages,
Texture, TextureDescriptor, TextureDimension, TextureFormat, TextureSampleType, TextureUsages,
TextureView, TextureViewDescriptor, TextureViewDimension, VertexFormat, VertexState,
};
use crate::{GlyphDetails, GlyphToRender, Params, RecentlyUsedMap, Resolution};
pub(crate) const NUM_ATLAS_CHANNELS: usize = 4usize;
/// An atlas containing a cache of rasterized glyphs that can be rendered.
pub struct TextAtlas {
pub(crate) texture_pending: Vec<u8>,
pub(crate) texture: Texture,
pub(crate) packer: BucketedAtlasAllocator,
pub(crate) width: u32,
pub(crate) height: u32,
pub(crate) glyph_cache: RecentlyUsedMap<CacheKey, GlyphDetails>,
pub(crate) params: Params,
pub(crate) params_buffer: Buffer,
pub(crate) pipeline: Arc<RenderPipeline>,
pub(crate) bind_group: Arc<BindGroup>,
pub(crate) struct InnerAtlas {
pub texture_pending: Vec<u8>,
pub texture: Texture,
pub texture_view: TextureView,
pub packer: BucketedAtlasAllocator,
pub width: u32,
pub height: u32,
pub glyph_cache: RecentlyUsedMap<CacheKey, GlyphDetails>,
pub num_atlas_channels: usize,
}
impl TextAtlas {
/// Creates a new `TextAtlas`.
pub fn new(device: &Device, _queue: &Queue, format: TextureFormat) -> Self {
impl InnerAtlas {
fn new(device: &Device, _queue: &Queue, num_atlas_channels: usize) -> Self {
let max_texture_dimension_2d = device.limits().max_texture_dimension_2d;
let width = max_texture_dimension_2d;
let height = max_texture_dimension_2d;
@ -39,7 +34,7 @@ impl TextAtlas {
let packer = BucketedAtlasAllocator::new(size2(width as i32, height as i32));
// Create a texture to use for our atlas
let texture_pending = vec![0; (width * height) as usize * NUM_ATLAS_CHANNELS];
let texture_pending = vec![0; (width * height) as usize * num_atlas_channels];
let texture = device.create_texture(&TextureDescriptor {
label: Some("glyphon atlas"),
size: Extent3d {
@ -50,10 +45,61 @@ impl TextAtlas {
mip_level_count: 1,
sample_count: 1,
dimension: TextureDimension::D2,
format: TextureFormat::Rgba8Unorm,
format: match num_atlas_channels {
1 => TextureFormat::R8Unorm,
4 => TextureFormat::Rgba8Unorm,
_ => panic!("unexpected number of channels"),
},
usage: TextureUsages::TEXTURE_BINDING | TextureUsages::COPY_DST,
});
let texture_view = texture.create_view(&TextureViewDescriptor::default());
let glyph_cache = RecentlyUsedMap::new();
Self {
texture_pending,
texture,
texture_view,
packer,
width,
height,
glyph_cache,
num_atlas_channels,
}
}
pub(crate) fn try_allocate(&mut self, width: usize, height: usize) -> Option<Allocation> {
let size = size2(width as i32, height as i32);
loop {
let allocation = self.packer.allocate(size);
if allocation.is_some() {
return allocation;
}
// Try to free least recently used allocation
let (key, value) = self.glyph_cache.pop()?;
self.packer
.deallocate(value.atlas_id.expect("cache corrupt"));
self.glyph_cache.remove(&key);
}
}
}
/// An atlas containing a cache of rasterized glyphs that can be rendered.
pub struct TextAtlas {
pub(crate) params: Params,
pub(crate) params_buffer: Buffer,
pub(crate) pipeline: Arc<RenderPipeline>,
pub(crate) bind_group: Arc<BindGroup>,
pub(crate) color_atlas: InnerAtlas,
pub(crate) mask_atlas: InnerAtlas,
}
impl TextAtlas {
/// Creates a new `TextAtlas`.
pub fn new(device: &Device, queue: &Queue, format: TextureFormat) -> Self {
let sampler = device.create_sampler(&SamplerDescriptor {
label: Some("glyphon sampler"),
min_filter: FilterMode::Nearest,
@ -64,8 +110,6 @@ impl TextAtlas {
..Default::default()
});
let glyph_cache = RecentlyUsedMap::new();
// Create a render pipeline to use for rendering later
let shader = device.create_shader_module(ShaderModuleDescriptor {
label: Some("glyphon shader"),
@ -96,6 +140,11 @@ impl TextAtlas {
offset: size_of::<u32>() as u64 * 4,
shader_location: 3,
},
wgpu::VertexAttribute {
format: VertexFormat::Uint32,
offset: size_of::<u32>() as u64 * 5,
shader_location: 4,
}
],
}];
@ -123,6 +172,16 @@ impl TextAtlas {
},
BindGroupLayoutEntry {
binding: 2,
visibility: ShaderStages::VERTEX | ShaderStages::FRAGMENT,
ty: BindingType::Texture {
multisampled: false,
view_dimension: TextureViewDimension::D2,
sample_type: TextureSampleType::Float { filterable: true },
},
count: None,
},
BindGroupLayoutEntry {
binding: 3,
visibility: ShaderStages::FRAGMENT,
ty: BindingType::Sampler(SamplerBindingType::Filtering),
count: None,
@ -146,7 +205,10 @@ impl TextAtlas {
mapped_at_creation: false,
});
let bind_group = Arc::new(device.create_bind_group(&wgpu::BindGroupDescriptor {
let color_atlas = InnerAtlas::new(device, queue, 4);
let mask_atlas = InnerAtlas::new(device, queue, 1);
let bind_group = Arc::new(device.create_bind_group(&BindGroupDescriptor {
layout: &bind_group_layout,
entries: &[
BindGroupEntry {
@ -155,10 +217,14 @@ impl TextAtlas {
},
BindGroupEntry {
binding: 1,
resource: BindingResource::TextureView(&texture_view),
resource: BindingResource::TextureView(&color_atlas.texture_view),
},
BindGroupEntry {
binding: 2,
resource: BindingResource::TextureView(&mask_atlas.texture_view),
},
BindGroupEntry {
binding: 3,
resource: BindingResource::Sampler(&sampler),
},
],
@ -199,16 +265,38 @@ impl TextAtlas {
}));
Self {
texture_pending,
texture,
packer,
width,
height,
glyph_cache,
params,
params_buffer,
pipeline,
bind_group,
color_atlas,
mask_atlas,
}
}
pub(crate) fn contains_cached_glyph(&self, glyph: &CacheKey) -> bool {
self.mask_atlas.glyph_cache.contains_key(glyph)
|| self.color_atlas.glyph_cache.contains_key(glyph)
}
pub(crate) fn glyph(&self, glyph: &CacheKey) -> Option<&GlyphDetails> {
self.mask_atlas
.glyph_cache
.get(glyph)
.or_else(|| self.color_atlas.glyph_cache.get(glyph))
}
pub(crate) fn inner_for_content(&self, content_type: ContentType) -> &InnerAtlas {
match content_type {
ContentType::Color => &self.color_atlas,
ContentType::Mask => &self.mask_atlas,
}
}
pub(crate) fn inner_for_content_mut(&mut self, content_type: ContentType) -> &mut InnerAtlas {
match content_type {
ContentType::Color => &mut self.color_atlas,
ContentType::Mask => &mut self.mask_atlas,
}
}
}