Split color and mask atlases apart
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6cf10bba8d
commit
3a0e965675
4 changed files with 254 additions and 122 deletions
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@ -1,17 +1,14 @@
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use crate::{
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GlyphDetails, GlyphToRender, GpuCacheStatus, Params, PrepareError, RenderError, Resolution,
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TextAtlas, TextOverflow,
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};
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use cosmic_text::{CacheKey, Color, SwashCache, SwashContent};
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use etagere::{size2, Allocation};
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use std::{collections::HashSet, iter, mem::size_of, num::NonZeroU32, slice};
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use wgpu::{
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Buffer, BufferDescriptor, BufferUsages, Device, Extent3d, ImageCopyTexture, ImageDataLayout,
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IndexFormat, Origin3d, Queue, RenderPass, TextureAspect, COPY_BUFFER_ALIGNMENT,
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};
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use crate::{
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text_atlas::NUM_ATLAS_CHANNELS, GlyphDetails, GlyphToRender, GpuCache, Params, PrepareError,
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RenderError, Resolution, TextAtlas, TextOverflow,
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};
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/// A text renderer that uses cached glyphs to render text into an existing render pass.
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pub struct TextRenderer {
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vertex_buffer: Buffer,
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@ -87,7 +84,16 @@ impl TextRenderer {
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y_min: usize,
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y_max: usize,
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}
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let mut upload_bounds = None::<UploadBounds>;
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struct BoundsPerAtlas {
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color: Option<UploadBounds>,
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mask: Option<UploadBounds>,
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}
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let mut upload_bounds_per_atlas = BoundsPerAtlas {
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color: None,
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mask: None,
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};
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self.glyphs_in_use.clear();
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@ -98,37 +104,33 @@ impl TextRenderer {
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for glyph in run.glyphs.iter() {
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self.glyphs_in_use.insert(glyph.cache_key);
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let already_on_gpu = atlas.glyph_cache.contains_key(&glyph.cache_key);
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let already_on_gpu = atlas.contains_cached_glyph(&glyph.cache_key);
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if already_on_gpu {
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continue;
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}
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let image = cache.get_image_uncached(glyph.cache_key).unwrap();
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let mut bitmap = image.data;
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match image.content {
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SwashContent::Color => {}
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SwashContent::Mask => {
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// Technically only one channel is needed, but store the mask only in the alpha channel for now.
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bitmap = bitmap
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.iter()
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.flat_map(|color| iter::repeat(255).take(NUM_ATLAS_CHANNELS - 1).chain(iter::once(*color)))
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.collect();
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}
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let content_type = match image.content {
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SwashContent::Color => ContentType::Color,
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SwashContent::Mask => ContentType::Mask,
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SwashContent::SubpixelMask => {
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// Not implemented yet, but don't panic if this happens.
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ContentType::Mask
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}
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}
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};
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let width = image.placement.width as usize;
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let height = image.placement.height as usize;
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let should_rasterize = width > 0 && height > 0;
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let (gpu_cache, atlas_id) = if should_rasterize {
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let (gpu_cache, atlas_id, inner) = if should_rasterize {
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let inner = atlas.inner_for_content_mut(content_type);
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// Find a position in the packer
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let allocation = match try_allocate(atlas, width, height) {
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let allocation = match inner.try_allocate(width, height) {
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Some(a) => a,
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None => return Err(PrepareError::AtlasFull),
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};
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@ -138,14 +140,20 @@ impl TextRenderer {
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for row in 0..height {
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let y_offset = atlas_min.y as usize;
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let x_offset =
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(y_offset + row) * atlas.width as usize + atlas_min.x as usize;
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let bitmap_row = &bitmap[row * width * NUM_ATLAS_CHANNELS
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..(row + 1) * width * NUM_ATLAS_CHANNELS];
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atlas.texture_pending[x_offset * NUM_ATLAS_CHANNELS
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..(x_offset + width) * NUM_ATLAS_CHANNELS]
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(y_offset + row) * inner.width as usize + atlas_min.x as usize;
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let num_atlas_channels = inner.num_atlas_channels;
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let bitmap_row = &image.data[row * width * num_atlas_channels
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..(row + 1) * width * num_atlas_channels];
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inner.texture_pending[x_offset * num_atlas_channels
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..(x_offset + width) * num_atlas_channels]
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.copy_from_slice(bitmap_row);
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}
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let upload_bounds = match content_type {
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ContentType::Color => &mut upload_bounds_per_atlas.color,
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ContentType::Mask => &mut upload_bounds_per_atlas.mask,
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};
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match upload_bounds.as_mut() {
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Some(ub) => {
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ub.x_min = ub.x_min.min(atlas_min.x as usize);
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@ -154,7 +162,7 @@ impl TextRenderer {
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ub.y_max = ub.y_max.max(atlas_max.y as usize);
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}
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None => {
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upload_bounds = Some(UploadBounds {
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*upload_bounds = Some(UploadBounds {
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x_min: atlas_min.x as usize,
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x_max: atlas_max.x as usize,
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y_min: atlas_min.y as usize,
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@ -164,18 +172,21 @@ impl TextRenderer {
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}
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(
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GpuCache::InAtlas {
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GpuCacheStatus::InAtlas {
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x: atlas_min.x as u16,
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y: atlas_min.y as u16,
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content_type,
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},
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Some(allocation.id),
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inner,
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)
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} else {
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(GpuCache::SkipRasterization, None)
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let inner = &mut atlas.color_atlas;
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(GpuCacheStatus::SkipRasterization, None, inner)
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};
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if !atlas.glyph_cache.contains_key(&glyph.cache_key) {
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atlas.glyph_cache.insert(
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if !inner.glyph_cache.contains_key(&glyph.cache_key) {
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inner.glyph_cache.insert(
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glyph.cache_key,
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GlyphDetails {
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width: width as u16,
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@ -191,31 +202,38 @@ impl TextRenderer {
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}
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}
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if let Some(ub) = upload_bounds {
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queue.write_texture(
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ImageCopyTexture {
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texture: &atlas.texture,
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mip_level: 0,
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origin: Origin3d {
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x: ub.x_min as u32,
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y: ub.y_min as u32,
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z: 0,
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for (content_type, bounds) in [
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(ContentType::Color, upload_bounds_per_atlas.color),
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(ContentType::Mask, upload_bounds_per_atlas.mask),
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] {
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if let Some(ub) = bounds {
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let inner = atlas.inner_for_content(content_type);
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let num_atlas_channels = inner.num_atlas_channels;
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queue.write_texture(
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ImageCopyTexture {
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texture: &inner.texture,
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mip_level: 0,
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origin: Origin3d {
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x: ub.x_min as u32,
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y: ub.y_min as u32,
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z: 0,
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},
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aspect: TextureAspect::All,
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},
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aspect: TextureAspect::All,
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},
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&atlas.texture_pending
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[ub.y_min * atlas.width as usize + ub.x_min * NUM_ATLAS_CHANNELS..],
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ImageDataLayout {
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offset: 0,
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bytes_per_row: NonZeroU32::new(atlas.width * NUM_ATLAS_CHANNELS as u32),
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rows_per_image: NonZeroU32::new(atlas.height),
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},
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Extent3d {
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width: (ub.x_max - ub.x_min) as u32,
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height: (ub.y_max - ub.y_min) as u32,
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depth_or_array_layers: 1,
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},
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);
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&inner.texture_pending
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[ub.y_min * inner.width as usize + ub.x_min * num_atlas_channels..],
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ImageDataLayout {
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offset: 0,
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bytes_per_row: NonZeroU32::new(inner.width * num_atlas_channels as u32),
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rows_per_image: NonZeroU32::new(inner.height),
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},
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Extent3d {
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width: (ub.x_max - ub.x_min) as u32,
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height: (ub.y_max - ub.y_min) as u32,
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depth_or_array_layers: 1,
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},
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);
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}
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}
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let mut glyph_vertices: Vec<GlyphToRender> = Vec::new();
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@ -239,14 +257,14 @@ impl TextRenderer {
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None => default_color,
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};
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let details = atlas.glyph_cache.get(&glyph.cache_key).unwrap();
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let details = atlas.glyph(&glyph.cache_key).unwrap();
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let mut x = glyph.x_int + details.left as i32;
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let mut y = line_y + glyph.y_int - details.top as i32;
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let (mut atlas_x, mut atlas_y) = match details.gpu_cache {
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GpuCache::InAtlas { x, y } => (x, y),
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GpuCache::SkipRasterization => continue,
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let (mut atlas_x, mut atlas_y, content_type) = match details.gpu_cache {
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GpuCacheStatus::InAtlas { x, y, content_type } => (x, y, content_type),
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GpuCacheStatus::SkipRasterization => continue,
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};
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let mut width = details.width as i32;
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@ -303,6 +321,7 @@ impl TextRenderer {
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dim: [width as u16, height as u16],
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uv: [atlas_x, atlas_y],
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color: color.0,
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content_type: content_type as u32,
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})
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.take(4),
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);
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@ -394,7 +413,7 @@ impl TextRenderer {
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{
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// Validate that glyphs haven't been evicted from cache since `prepare`
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for glyph in self.glyphs_in_use.iter() {
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if !atlas.glyph_cache.contains_key(glyph) {
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if !atlas.contains_cached_glyph(glyph) {
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return Err(RenderError::RemovedFromAtlas);
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}
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}
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@ -415,22 +434,11 @@ impl TextRenderer {
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}
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}
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fn try_allocate(atlas: &mut TextAtlas, width: usize, height: usize) -> Option<Allocation> {
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let size = size2(width as i32, height as i32);
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loop {
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let allocation = atlas.packer.allocate(size);
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if allocation.is_some() {
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return allocation;
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}
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// Try to free least recently used allocation
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let (key, value) = atlas.glyph_cache.pop()?;
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atlas
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.packer
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.deallocate(value.atlas_id.expect("cache corrupt"));
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atlas.glyph_cache.remove(&key);
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}
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#[repr(u32)]
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#[derive(Clone, Copy, Eq, PartialEq)]
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pub(crate) enum ContentType {
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Color = 0,
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Mask = 1,
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}
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fn next_copy_buffer_size(size: u64) -> u64 {
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