update example to use winit 0.30 (#105)
* update example to use winit 0.30 * omit unneeded field in example
This commit is contained in:
parent
28512c8630
commit
6b566c5eb1
4 changed files with 222 additions and 162 deletions
|
@ -15,7 +15,7 @@ rustc-hash = "2.0"
|
|||
|
||||
[dev-dependencies]
|
||||
wgpu = "24"
|
||||
winit = "0.29"
|
||||
winit = "0.30"
|
||||
pollster = "0.4"
|
||||
criterion = { version = "0.5", features = ["html_reports"] }
|
||||
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
use cosmic_text::{Attrs, Buffer, Color, Family, FontSystem, Metrics, Shaping, SwashCache};
|
||||
use criterion::{criterion_group, criterion_main, Criterion};
|
||||
use glyphon::{
|
||||
use cryoglyph::{
|
||||
Cache, ColorMode, Resolution, TextArea, TextAtlas, TextBounds, TextRenderer, Viewport, Weight,
|
||||
};
|
||||
use wgpu::{MultisampleState, TextureFormat};
|
||||
use wgpu::{CommandEncoderDescriptor, MultisampleState, TextureFormat};
|
||||
|
||||
mod state;
|
||||
|
||||
|
@ -64,7 +64,11 @@ fn run_bench(ctx: &mut Criterion) {
|
|||
.collect(),
|
||||
),
|
||||
] {
|
||||
let buffers: Vec<glyphon::Buffer> = text_areas
|
||||
let mut encoder = state
|
||||
.device
|
||||
.create_command_encoder(&CommandEncoderDescriptor { label: None });
|
||||
|
||||
let buffers: Vec<cryoglyph::Buffer> = text_areas
|
||||
.iter()
|
||||
.copied()
|
||||
.map(|s| {
|
||||
|
@ -92,7 +96,6 @@ fn run_bench(ctx: &mut Criterion) {
|
|||
bottom: 1000,
|
||||
},
|
||||
default_color: Color::rgb(0, 0, 0),
|
||||
custom_glyphs: &[],
|
||||
})
|
||||
.collect();
|
||||
|
||||
|
@ -101,6 +104,7 @@ fn run_bench(ctx: &mut Criterion) {
|
|||
.prepare(
|
||||
&state.device,
|
||||
&state.queue,
|
||||
&mut encoder,
|
||||
&mut font_system,
|
||||
&mut atlas,
|
||||
&viewport,
|
||||
|
|
|
@ -7,12 +7,7 @@ pub struct State {
|
|||
|
||||
impl State {
|
||||
pub fn new() -> Self {
|
||||
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
|
||||
backends: wgpu::Backends::all(),
|
||||
flags: wgpu::InstanceFlags::empty(),
|
||||
dx12_shader_compiler: wgpu::Dx12Compiler::Fxc,
|
||||
gles_minor_version: wgpu::Gles3MinorVersion::Automatic,
|
||||
});
|
||||
let instance = wgpu::Instance::new(&wgpu::InstanceDescriptor::default());
|
||||
|
||||
let adapter = block_on(wgpu::util::initialize_adapter_from_env_or_default(
|
||||
&instance, None,
|
||||
|
|
|
@ -9,160 +9,221 @@ use wgpu::{
|
|||
RenderPassDescriptor, RequestAdapterOptions, SurfaceConfiguration, TextureFormat,
|
||||
TextureUsages, TextureViewDescriptor,
|
||||
};
|
||||
use winit::{
|
||||
dpi::LogicalSize,
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
use winit::{dpi::LogicalSize, event::WindowEvent, event_loop::EventLoop, window::Window};
|
||||
|
||||
fn main() {
|
||||
pollster::block_on(run());
|
||||
}
|
||||
|
||||
async fn run() {
|
||||
// Set up window
|
||||
let (width, height) = (800, 600);
|
||||
let event_loop = EventLoop::new().unwrap();
|
||||
let window = Arc::new(
|
||||
WindowBuilder::new()
|
||||
.with_inner_size(LogicalSize::new(width as f64, height as f64))
|
||||
.with_title("glyphon hello world")
|
||||
.build(&event_loop)
|
||||
.unwrap(),
|
||||
);
|
||||
let size = window.inner_size();
|
||||
let scale_factor = window.scale_factor();
|
||||
|
||||
// Set up surface
|
||||
let instance = Instance::new(&InstanceDescriptor::default());
|
||||
let adapter = instance
|
||||
.request_adapter(&RequestAdapterOptions::default())
|
||||
.await
|
||||
.unwrap();
|
||||
let (device, queue) = adapter
|
||||
.request_device(&DeviceDescriptor::default(), None)
|
||||
.await
|
||||
.unwrap();
|
||||
|
||||
let surface = instance
|
||||
.create_surface(window.clone())
|
||||
.expect("Create surface");
|
||||
let swapchain_format = TextureFormat::Bgra8UnormSrgb;
|
||||
let mut config = SurfaceConfiguration {
|
||||
usage: TextureUsages::RENDER_ATTACHMENT,
|
||||
format: swapchain_format,
|
||||
width: size.width,
|
||||
height: size.height,
|
||||
present_mode: PresentMode::Fifo,
|
||||
alpha_mode: CompositeAlphaMode::Opaque,
|
||||
view_formats: vec![],
|
||||
desired_maximum_frame_latency: 2,
|
||||
};
|
||||
surface.configure(&device, &config);
|
||||
|
||||
// Set up text renderer
|
||||
let mut font_system = FontSystem::new();
|
||||
let mut swash_cache = SwashCache::new();
|
||||
let cache = Cache::new(&device);
|
||||
let mut viewport = Viewport::new(&device, &cache);
|
||||
let mut atlas = TextAtlas::new(&device, &queue, &cache, swapchain_format);
|
||||
let mut text_renderer =
|
||||
TextRenderer::new(&mut atlas, &device, MultisampleState::default(), None);
|
||||
let mut buffer = Buffer::new(&mut font_system, Metrics::new(30.0, 42.0));
|
||||
|
||||
let physical_width = (width as f64 * scale_factor) as f32;
|
||||
let physical_height = (height as f64 * scale_factor) as f32;
|
||||
|
||||
buffer.set_size(
|
||||
&mut font_system,
|
||||
Some(physical_width),
|
||||
Some(physical_height),
|
||||
);
|
||||
buffer.set_text(&mut font_system, "Hello world! 👋\nThis is rendered with 🦅 glyphon 🦁\nThe text below should be partially clipped.\na b c d e f g h i j k l m n o p q r s t u v w x y z", Attrs::new().family(Family::SansSerif), Shaping::Advanced);
|
||||
buffer.shape_until_scroll(&mut font_system, false);
|
||||
|
||||
event_loop
|
||||
.run(move |event, target| {
|
||||
if let Event::WindowEvent {
|
||||
window_id: _,
|
||||
event,
|
||||
} = event
|
||||
{
|
||||
match event {
|
||||
WindowEvent::Resized(size) => {
|
||||
config.width = size.width;
|
||||
config.height = size.height;
|
||||
surface.configure(&device, &config);
|
||||
window.request_redraw();
|
||||
}
|
||||
WindowEvent::RedrawRequested => {
|
||||
let mut encoder = device
|
||||
.create_command_encoder(&CommandEncoderDescriptor { label: None });
|
||||
|
||||
viewport.update(
|
||||
&queue,
|
||||
Resolution {
|
||||
width: config.width,
|
||||
height: config.height,
|
||||
},
|
||||
);
|
||||
|
||||
text_renderer
|
||||
.prepare(
|
||||
&device,
|
||||
&queue,
|
||||
&mut encoder,
|
||||
&mut font_system,
|
||||
&mut atlas,
|
||||
&viewport,
|
||||
[TextArea {
|
||||
buffer: &buffer,
|
||||
left: 10.0,
|
||||
top: 10.0,
|
||||
scale: 1.0,
|
||||
bounds: TextBounds {
|
||||
left: 0,
|
||||
top: 0,
|
||||
right: 600,
|
||||
bottom: 160,
|
||||
},
|
||||
default_color: Color::rgb(255, 255, 255),
|
||||
}],
|
||||
&mut swash_cache,
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
let frame = surface.get_current_texture().unwrap();
|
||||
let view = frame.texture.create_view(&TextureViewDescriptor::default());
|
||||
{
|
||||
let mut pass = encoder.begin_render_pass(&RenderPassDescriptor {
|
||||
label: None,
|
||||
color_attachments: &[Some(RenderPassColorAttachment {
|
||||
view: &view,
|
||||
resolve_target: None,
|
||||
ops: Operations {
|
||||
load: LoadOp::Clear(wgpu::Color::BLACK),
|
||||
store: wgpu::StoreOp::Store,
|
||||
},
|
||||
})],
|
||||
depth_stencil_attachment: None,
|
||||
timestamp_writes: None,
|
||||
occlusion_query_set: None,
|
||||
});
|
||||
|
||||
text_renderer.render(&atlas, &viewport, &mut pass).unwrap();
|
||||
}
|
||||
|
||||
queue.submit(Some(encoder.finish()));
|
||||
frame.present();
|
||||
|
||||
atlas.trim();
|
||||
}
|
||||
WindowEvent::CloseRequested => target.exit(),
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
})
|
||||
.run_app(&mut Application { window_state: None })
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
struct WindowState {
|
||||
device: wgpu::Device,
|
||||
queue: wgpu::Queue,
|
||||
surface: wgpu::Surface<'static>,
|
||||
surface_config: SurfaceConfiguration,
|
||||
|
||||
font_system: FontSystem,
|
||||
swash_cache: SwashCache,
|
||||
viewport: Viewport,
|
||||
atlas: TextAtlas,
|
||||
text_renderer: TextRenderer,
|
||||
text_buffer: Buffer,
|
||||
|
||||
// Make sure that the winit window is last in the struct so that
|
||||
// it is dropped after the wgpu surface is dropped, otherwise the
|
||||
// program may crash when closed. This is probably a bug in wgpu.
|
||||
window: Arc<Window>,
|
||||
}
|
||||
|
||||
impl WindowState {
|
||||
async fn new(window: Arc<Window>) -> Self {
|
||||
let physical_size = window.inner_size();
|
||||
let scale_factor = window.scale_factor();
|
||||
|
||||
// Set up surface
|
||||
let instance = Instance::new(&InstanceDescriptor::default());
|
||||
let adapter = instance
|
||||
.request_adapter(&RequestAdapterOptions::default())
|
||||
.await
|
||||
.unwrap();
|
||||
let (device, queue) = adapter
|
||||
.request_device(&DeviceDescriptor::default(), None)
|
||||
.await
|
||||
.unwrap();
|
||||
|
||||
let surface = instance
|
||||
.create_surface(window.clone())
|
||||
.expect("Create surface");
|
||||
let swapchain_format = TextureFormat::Bgra8UnormSrgb;
|
||||
let surface_config = SurfaceConfiguration {
|
||||
usage: TextureUsages::RENDER_ATTACHMENT,
|
||||
format: swapchain_format,
|
||||
width: physical_size.width,
|
||||
height: physical_size.height,
|
||||
present_mode: PresentMode::Fifo,
|
||||
alpha_mode: CompositeAlphaMode::Opaque,
|
||||
view_formats: vec![],
|
||||
desired_maximum_frame_latency: 2,
|
||||
};
|
||||
surface.configure(&device, &surface_config);
|
||||
|
||||
// Set up text renderer
|
||||
let mut font_system = FontSystem::new();
|
||||
let swash_cache = SwashCache::new();
|
||||
let cache = Cache::new(&device);
|
||||
let viewport = Viewport::new(&device, &cache);
|
||||
let mut atlas = TextAtlas::new(&device, &queue, &cache, swapchain_format);
|
||||
let text_renderer =
|
||||
TextRenderer::new(&mut atlas, &device, MultisampleState::default(), None);
|
||||
let mut text_buffer = Buffer::new(&mut font_system, Metrics::new(30.0, 42.0));
|
||||
|
||||
let physical_width = (physical_size.width as f64 * scale_factor) as f32;
|
||||
let physical_height = (physical_size.height as f64 * scale_factor) as f32;
|
||||
|
||||
text_buffer.set_size(
|
||||
&mut font_system,
|
||||
Some(physical_width),
|
||||
Some(physical_height),
|
||||
);
|
||||
text_buffer.set_text(&mut font_system, "Hello world! 👋\nThis is rendered with 🦅 glyphon 🦁\nThe text below should be partially clipped.\na b c d e f g h i j k l m n o p q r s t u v w x y z", Attrs::new().family(Family::SansSerif), Shaping::Advanced);
|
||||
text_buffer.shape_until_scroll(&mut font_system, false);
|
||||
|
||||
Self {
|
||||
device,
|
||||
queue,
|
||||
surface,
|
||||
surface_config,
|
||||
font_system,
|
||||
swash_cache,
|
||||
viewport,
|
||||
atlas,
|
||||
text_renderer,
|
||||
text_buffer,
|
||||
window,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct Application {
|
||||
window_state: Option<WindowState>,
|
||||
}
|
||||
|
||||
impl winit::application::ApplicationHandler for Application {
|
||||
fn resumed(&mut self, event_loop: &winit::event_loop::ActiveEventLoop) {
|
||||
if self.window_state.is_some() {
|
||||
return;
|
||||
}
|
||||
|
||||
// Set up window
|
||||
let (width, height) = (800, 600);
|
||||
let window_attributes = Window::default_attributes()
|
||||
.with_inner_size(LogicalSize::new(width as f64, height as f64))
|
||||
.with_title("glyphon hello world");
|
||||
let window = Arc::new(event_loop.create_window(window_attributes).unwrap());
|
||||
|
||||
self.window_state = Some(pollster::block_on(WindowState::new(window)));
|
||||
}
|
||||
|
||||
fn window_event(
|
||||
&mut self,
|
||||
event_loop: &winit::event_loop::ActiveEventLoop,
|
||||
_window_id: winit::window::WindowId,
|
||||
event: WindowEvent,
|
||||
) {
|
||||
let Some(state) = &mut self.window_state else {
|
||||
return;
|
||||
};
|
||||
|
||||
let WindowState {
|
||||
window,
|
||||
device,
|
||||
queue,
|
||||
surface,
|
||||
surface_config,
|
||||
font_system,
|
||||
swash_cache,
|
||||
viewport,
|
||||
atlas,
|
||||
text_renderer,
|
||||
text_buffer,
|
||||
..
|
||||
} = state;
|
||||
|
||||
match event {
|
||||
WindowEvent::Resized(size) => {
|
||||
surface_config.width = size.width;
|
||||
surface_config.height = size.height;
|
||||
surface.configure(&device, &surface_config);
|
||||
window.request_redraw();
|
||||
}
|
||||
WindowEvent::RedrawRequested => {
|
||||
viewport.update(
|
||||
&queue,
|
||||
Resolution {
|
||||
width: surface_config.width,
|
||||
height: surface_config.height,
|
||||
},
|
||||
);
|
||||
|
||||
let mut encoder =
|
||||
device.create_command_encoder(&CommandEncoderDescriptor { label: None });
|
||||
|
||||
text_renderer
|
||||
.prepare(
|
||||
device,
|
||||
queue,
|
||||
&mut encoder,
|
||||
font_system,
|
||||
atlas,
|
||||
viewport,
|
||||
[TextArea {
|
||||
buffer: text_buffer,
|
||||
left: 10.0,
|
||||
top: 10.0,
|
||||
scale: 1.0,
|
||||
bounds: TextBounds {
|
||||
left: 0,
|
||||
top: 0,
|
||||
right: 600,
|
||||
bottom: 160,
|
||||
},
|
||||
default_color: Color::rgb(255, 255, 255),
|
||||
}],
|
||||
swash_cache,
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
let frame = surface.get_current_texture().unwrap();
|
||||
let view = frame.texture.create_view(&TextureViewDescriptor::default());
|
||||
|
||||
{
|
||||
let mut pass = encoder.begin_render_pass(&RenderPassDescriptor {
|
||||
label: None,
|
||||
color_attachments: &[Some(RenderPassColorAttachment {
|
||||
view: &view,
|
||||
resolve_target: None,
|
||||
ops: Operations {
|
||||
load: LoadOp::Clear(wgpu::Color::BLACK),
|
||||
store: wgpu::StoreOp::Store,
|
||||
},
|
||||
})],
|
||||
depth_stencil_attachment: None,
|
||||
timestamp_writes: None,
|
||||
occlusion_query_set: None,
|
||||
});
|
||||
|
||||
text_renderer.render(&atlas, &viewport, &mut pass).unwrap();
|
||||
}
|
||||
|
||||
queue.submit(Some(encoder.finish()));
|
||||
frame.present();
|
||||
|
||||
atlas.trim();
|
||||
}
|
||||
WindowEvent::CloseRequested => event_loop.exit(),
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue