upgrade to wgpu 24
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3c455a9475
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4 changed files with 13 additions and 12 deletions
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@ -7,7 +7,7 @@ repository = "https://github.com/iced-rs/cryoglyph"
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license = "MIT OR Apache-2.0 OR Zlib"
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[dependencies]
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wgpu = { version = "23", default-features = false, features = ["wgsl"] }
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wgpu = { version = "24", default-features = false, features = ["wgsl"] }
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etagere = "0.2.10"
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cosmic-text = "0.12"
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lru = { version = "0.12.1", default-features = false }
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@ -15,5 +15,5 @@ rustc-hash = "2.0"
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[dev-dependencies]
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winit = "0.29"
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wgpu = "23"
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wgpu = "24"
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pollster = "0.4"
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@ -36,7 +36,7 @@ async fn run() {
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let scale_factor = window.scale_factor();
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// Set up surface
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let instance = Instance::new(InstanceDescriptor::default());
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let instance = Instance::new(&InstanceDescriptor::default());
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let adapter = instance
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.request_adapter(&RequestAdapterOptions::default())
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.await
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@ -6,9 +6,10 @@ use lru::LruCache;
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use rustc_hash::FxHasher;
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use std::{collections::HashSet, hash::BuildHasherDefault, sync::Arc};
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use wgpu::{
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BindGroup, DepthStencilState, Device, Extent3d, ImageCopyTexture, ImageDataLayout,
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MultisampleState, Origin3d, Queue, RenderPipeline, Texture, TextureAspect, TextureDescriptor,
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TextureDimension, TextureFormat, TextureUsages, TextureView, TextureViewDescriptor,
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BindGroup, DepthStencilState, Device, Extent3d, MultisampleState, Origin3d, Queue,
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RenderPipeline, TexelCopyBufferLayout, TexelCopyTextureInfo, Texture, TextureAspect,
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TextureDescriptor, TextureDimension, TextureFormat, TextureUsages, TextureView,
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TextureViewDescriptor,
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};
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type Hasher = BuildHasherDefault<FxHasher>;
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@ -163,7 +164,7 @@ impl InnerAtlas {
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let height = image.placement.height as usize;
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queue.write_texture(
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ImageCopyTexture {
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TexelCopyTextureInfo {
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texture: &self.texture,
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mip_level: 0,
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origin: Origin3d {
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@ -174,7 +175,7 @@ impl InnerAtlas {
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aspect: TextureAspect::All,
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},
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&image.data,
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ImageDataLayout {
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TexelCopyBufferLayout {
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offset: 0,
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bytes_per_row: Some(width as u32 * self.kind.num_channels() as u32),
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rows_per_image: None,
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@ -6,8 +6,8 @@ use std::{num::NonZeroU64, slice, sync::Arc};
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use wgpu::util::StagingBelt;
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use wgpu::{
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Buffer, BufferDescriptor, BufferUsages, CommandEncoder, DepthStencilState, Device, Extent3d,
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ImageCopyTexture, ImageDataLayout, MultisampleState, Origin3d, Queue, RenderPass,
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RenderPipeline, TextureAspect, COPY_BUFFER_ALIGNMENT,
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MultisampleState, Origin3d, Queue, RenderPass, RenderPipeline, TexelCopyBufferLayout,
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TexelCopyTextureInfo, TextureAspect, COPY_BUFFER_ALIGNMENT,
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};
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/// A text renderer that uses cached glyphs to render text into an existing render pass.
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@ -130,7 +130,7 @@ impl TextRenderer {
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let atlas_min = allocation.rectangle.min;
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queue.write_texture(
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ImageCopyTexture {
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TexelCopyTextureInfo {
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texture: &inner.texture,
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mip_level: 0,
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origin: Origin3d {
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@ -141,7 +141,7 @@ impl TextRenderer {
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aspect: TextureAspect::All,
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},
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&image.data,
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ImageDataLayout {
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TexelCopyBufferLayout {
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offset: 0,
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bytes_per_row: Some(width as u32 * inner.num_channels() as u32),
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rows_per_image: None,
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