Reapply "update to wgpu 0.20.0 (#93)"

This reverts commit 0a688982e9.
This commit is contained in:
Héctor Ramón Jiménez 2024-07-17 13:01:39 +02:00
parent feef9f5630
commit ce412b3954
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GPG key ID: 7CC46565708259A7
2 changed files with 8 additions and 6 deletions

View file

@ -8,7 +8,7 @@ repository = "https://github.com/grovesNL/glyphon"
license = "MIT OR Apache-2.0 OR Zlib"
[dependencies]
wgpu = { version = "0.19", default-features = false, features = ["wgsl"] }
wgpu = { version = "0.20", default-features = false, features = ["wgsl"] }
etagere = "0.2.10"
cosmic-text = "0.12"
lru = { version = "0.12.1", default-features = false }
@ -16,5 +16,5 @@ rustc-hash = "2.0"
[dev-dependencies]
winit = { version = "0.29.10", features = ["rwh_05"] }
wgpu = { version = "0.19", default-features = true }
wgpu = { version = "0.20", default-features = true }
pollster = "0.3.0"

View file

@ -4,10 +4,10 @@ use wgpu::{
BindGroup, BindGroupDescriptor, BindGroupEntry, BindGroupLayout, BindGroupLayoutEntry,
BindingResource, BindingType, BlendState, Buffer, BufferBindingType, ColorTargetState,
ColorWrites, DepthStencilState, Device, FilterMode, FragmentState, MultisampleState,
PipelineLayout, PipelineLayoutDescriptor, PrimitiveState, PrimitiveTopology, RenderPipeline,
RenderPipelineDescriptor, Sampler, SamplerBindingType, SamplerDescriptor, ShaderModule,
ShaderModuleDescriptor, ShaderSource, ShaderStages, TextureFormat, TextureSampleType,
TextureView, TextureViewDimension, VertexFormat, VertexState,
PipelineCompilationOptions, PipelineLayout, PipelineLayoutDescriptor, PrimitiveState,
PrimitiveTopology, RenderPipeline, RenderPipelineDescriptor, Sampler, SamplerBindingType,
SamplerDescriptor, ShaderModule, ShaderModuleDescriptor, ShaderSource, ShaderStages,
TextureFormat, TextureSampleType, TextureView, TextureViewDimension, VertexFormat, VertexState,
};
use std::borrow::Cow;
@ -220,6 +220,7 @@ impl Cache {
module: shader,
entry_point: "vs_main",
buffers: vertex_buffers,
compilation_options: PipelineCompilationOptions::default(),
},
fragment: Some(FragmentState {
module: shader,
@ -229,6 +230,7 @@ impl Cache {
blend: Some(BlendState::ALPHA_BLENDING),
write_mask: ColorWrites::default(),
})],
compilation_options: PipelineCompilationOptions::default(),
}),
primitive: PrimitiveState {
topology: PrimitiveTopology::TriangleStrip,