#!/bin/sh

# This is the example configuration file for river(1).
#
# If you wish to edit this, you will probably want to copy it to
# $XDG_CONFIG_HOME/river/init or $HOME/.config/river/init first.
#
# See the riverctl(1) man page for complete documentation

# Use the "logo" key as the primary modifier
mod="Mod4"

# Mod+Shift+Return to start an instance of foot (https://codeberg.org/dnkl/foot)
riverctl map normal $mod Return spawn alacritty
riverctl map normal $mod E spawn "emacsclient -c -a 'emacs'"
riverctl map normal $mod B spawn qutebrowser
riverctl map normal $mod space spawn "wofi --show drun"
riverctl map normal $mod Menu spawn "wofi --show run"
riverctl map normal $mod P spawn "wlrofi-rbw"
riverctl map normal $mod W spawn "wofi-window"


riverctl map normal $mod+Control M spawn "makoctl dismiss -a"

# Mod+Q to close the focused view
riverctl map normal $mod C close

# Mod+E to exit river
riverctl map normal $mod+Shift Q exit

# Mod+J and Mod+K to focus the next/previous view in the layout stack
riverctl map normal $mod J focus-view next
riverctl map normal $mod K focus-view previous

# Mod+Shift+J and Mod+Shift+K to swap the focused view with the next/previous
# view in the layout stack
riverctl map normal $mod+Shift J swap next
riverctl map normal $mod+Shift K swap previous

# Mod+Period and Mod+Comma to focus the next/previous output
riverctl map normal $mod L focus-output next
riverctl map normal $mod H focus-output previous

# Mod+Shift+{Period,Comma} to send the focused view to the next/previous output
riverctl map normal $mod O send-to-output next
# riverctl map normal $mod+Shift Comma send-to-output previous

# Mod+Return to bump the focused view to the top of the layout stack
# riverctl map normal $mod Return zoom

# Mod+H and Mod+L to decrease/increase the main factor by 5%
# If using rivertile(1) this determines the width of the main stack.
riverctl map normal $mod+Control H mod-main-factor -0.05
riverctl map normal $mod+Control L mod-main-factor +0.05

# Mod+Shift+H and Mod+Shift+L to increment/decrement the number of
# main views in the layout
riverctl map normal $mod+Shift H mod-main-count +1
riverctl map normal $mod+Shift L mod-main-count -1

# Mod+Alt+{H,J,K,L} to move views
riverctl map normal $mod+Mod1 H move left 100
riverctl map normal $mod+Mod1 J move down 100
riverctl map normal $mod+Mod1 K move up 100
riverctl map normal $mod+Mod1 L move right 100

# Mod+Alt+Control+{H,J,K,L} to snap views to screen edges
riverctl map normal $mod+Mod1+Control H snap left
riverctl map normal $mod+Mod1+Control J snap down
riverctl map normal $mod+Mod1+Control K snap up
riverctl map normal $mod+Mod1+Control L snap right

# Mod+Alt+Shif+{H,J,K,L} to resize views
riverctl map normal $mod+Mod1+Shift H resize horizontal -100
riverctl map normal $mod+Mod1+Shift J resize vertical 100
riverctl map normal $mod+Mod1+Shift K resize vertical -100
riverctl map normal $mod+Mod1+Shift L resize horizontal 100

# Mod + Left Mouse Button to move views
riverctl map-pointer normal $mod BTN_LEFT move-view

# Mod + Right Mouse Button to resize views
riverctl map-pointer normal $mod BTN_RIGHT resize-view

for i in $(seq 1 9)
do
    tags=$((1 << ($i - 1)))

    # Mod+[1-9] to focus tag [0-8]
    riverctl map normal $mod $i set-focused-tags $tags

    # Mod+Shift+[1-9] to tag focused view with tag [0-8]
    riverctl map normal $mod+Shift $i set-view-tags $tags

    # Mod+Ctrl+[1-9] to toggle focus of tag [0-8]
    riverctl map normal $mod+Control $i toggle-focused-tags $tags

    # Mod+Shift+Ctrl+[1-9] to toggle tag [0-8] of focused view
    riverctl map normal $mod+Shift+Control $i toggle-view-tags $tags
done

# Mod+0 to focus all tags
# Mod+Shift+0 to tag focused view with all tags
all_tags=$(((1 << 32) - 1))
riverctl map normal $mod 0 set-focused-tags $all_tags
riverctl map normal $mod+Shift 0 set-view-tags $all_tags

# Mod+Space to toggle float
riverctl map normal $mod+Mod1 Space toggle-float

# Mod+F to toggle fullscreen
riverctl map normal $mod F toggle-fullscreen

# Mod+{Up,Right,Down,Left} to change layout orientation
riverctl map normal $mod Up layout rivertile top
riverctl map normal $mod Right layout rivertile right
riverctl map normal $mod Down layout rivertile down
riverctl map normal $mod Left layout rivertile left

# Mod+S to change to Full layout
riverctl map normal $mod S layout full

# Declare a passthrough mode. This mode has only a single mapping to return to
# normal mode. This makes it useful for testing a nested wayland compositor
riverctl declare-mode passthrough

# Mod+F11 to enter passthrough mode
riverctl map normal $mod F11 enter-mode passthrough

# Mod+F11 to return to normal mode
riverctl map passthrough $mod F11 enter-mode normal

# Various media key mapping examples for both normal and locked mode which do
# not have a modifier
for mode in normal locked
do
    # Eject the optical drive
    riverctl map $mode None XF86Eject spawn eject -T

    # Control pulse audio volume with pamixer (https://github.com/cdemoulins/pamixer)
    riverctl map $mode None XF86AudioRaiseVolume  spawn pamixer -i 5
    riverctl map $mode None XF86AudioLowerVolume  spawn pamixer -d 5
    riverctl map $mode None XF86AudioMute         spawn pamixer --toggle-mute

    # Control MPRIS aware media players with playerctl (https://github.com/altdesktop/playerctl)
    riverctl map $mode None XF86AudioMedia spawn playerctl play-pause
    riverctl map $mode None XF86AudioPlay  spawn playerctl play-pause
    riverctl map $mode None XF86AudioPrev  spawn playerctl previous
    riverctl map $mode None XF86AudioNext  spawn playerctl next

    # Control screen backlight brighness with light (https://github.com/haikarainen/light)
    riverctl map $mode None XF86MonBrightnessUp   spawn brightnessctl set +5%
    riverctl map $mode None XF86MonBrightnessDown spawn brightnessctl set 5%-
done

# Set repeat rate
riverctl set-repeat 180 200

# Set app-ids of views which should float
# riverctl float-filter-add "float"
riverctl float-filter-add "popup"
riverctl float-filter-add "dolphin"
riverctl float-filter-add "mpv"

# Set app-ids of views which should use client side decorations
riverctl csd-filter-add "gedit"
# riverctl csd-filter-add "emacs"

# apps to hide decorations
riverctl csd-filter-remove "emacs"

# Set opacity and fade effect
# riverctl opacity 0.95 0.45 0.0 0.1 20

# Set cursor theme
riverctl xcursor-theme breeze-snow

#set the decos
riverctl border-width 0

# set pointer speed
riverctl input 2362:628:PIXA3854:00_093A:0274_Touchpad tap enabled
riverctl input 2362:628:PIXA3854:00_093A:0274_Touchpad natural-scroll enabled
riverctl input 2362:628:PIXA3854:00_093A:0274_Touchpad pointer-accel 0.5

# Set layout
# wlr-randr --output eDP-1 --pos 0,0 --scale 2
riverctl spawn kanshi

riverctl spawn 'nextcloud --background'
riverctl spawn 'emacs --daemon'
riverctl spawn mako
riverctl spawn rbw-agent

# Turn on Waybar
riverctl spawn 'export XDG_CURRENT_DESKTOP="Unity"'
riverctl spawn waybar
riverctl spawn 'swaybg -i /usr/share/wallpapers/Flow/contents/images/5120x2880.jpg -m fill'

#rivertile
riverctl spawn rivertile
riverctl output-layout rivertile

# Use kile as my layout generator allows me to create really unique layouts
# with an s-expression syntax
# riverctl spawn kile
# riverctl default-layout kile
# riverctl output-layout kile

# DECK='( ( h: ( ( v: full deck ) 1 0.6 0 ) ) 1 0.6 1 )'
# TEST='( (v: h h ) 1 0.6 0 )'

# riverctl send-layout-cmd kile 'all $TEST'
# riverctl send-layout-cmd kile 'outer_padding 10'
# riverctl send-layout-cmd kile 'view_padding 10'
# riverctl send-layout-cmd kile 'smart_padding false'

riverctl attach-mode bottom
