updates and a lot of em

This commit is contained in:
Chris Cochrun 2022-04-26 12:40:23 -05:00
parent 30cd55aca8
commit bd0cf6ff9b
37 changed files with 618 additions and 96 deletions

View file

@ -1,11 +1,20 @@
# Animations
transition-length = 200
transition-pow-x = 1
transition-pow-y = 1
transition-pow-w = 1
transition-pow-h = 1
size-transition = true
spawn-center = true
# Corners
corner-radius = 0.0;
corner-radius = 20.0;
rounded-corners-exclude = [
#"window_type = 'normal'",
"class_g = 'awesome'",
"class_g = 'XTerm'",
"class_g = 'kitty'",
# "class_g = 'emacs'",
"class_g = 'emacs'",
"class_g = 'Thunderbird'",
# "_NET_WM_STATE@[0]:32a *= '_NET_WM_STATE_FULLSCREEN'",
];
@ -87,7 +96,6 @@ shadow-exclude = [
# be painted in, such as a dock window region. Use
# shadow-exclude-reg = "x10+0+0"
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
shadow-exclude-reg = "x40+20+1436"
# shadow-exclude-reg = "x0+0+0"
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
@ -96,7 +104,7 @@ shadow-exclude-reg = "x40+20+1436"
# Fading
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
fading = true;
fading = false;
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
# fade-in-step = 0.028
@ -132,7 +140,7 @@ fade-exclude = [
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
# inactive-opacity = 1
inactive-opacity = 0.55;
inactive-opacity = 0.90;
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
# frame-opacity = 1.0
@ -146,7 +154,7 @@ frame-opacity = 0.75;
inactive-opacity-override = false;
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
active-opacity = 0.75;
active-opacity = 0.90;
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
inactive-dim = 0.4
@ -177,7 +185,7 @@ focus-exclude = [
opacity-rule = [
"80:class_g = 'Bar'", # lemonbar
"80:class_g = 'Polybar'",
"90:class_g = 'awesome'",
"100:class_g = 'awesome'",
"100:class_g = 'slop'", # maim
"100:class_g = 'XTerm'",
"100:class_g = 'Alacritty'",
@ -245,8 +253,8 @@ blur: {
# requires: https://github.com/ibhagwan/picom
method = "dual_kawase";
#method = "kernel";
strength = 14;
deviation = 4.0;
strength = 12;
deviation = 9.0;
# kernel = "11x11gaussian";
background = false;
background-frame = false;
@ -384,7 +392,7 @@ glx-no-stencil = true
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
# Recommended if it works.
#
# glx-no-rebind-pixmap = false
glx-no-rebind-pixmap = true
# Disable the use of damage information.
# This cause the whole screen to be redrawn everytime, instead of the part of the screen