adding a lot of script changes
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15 changed files with 237 additions and 406 deletions
20
picom.conf
20
picom.conf
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@ -21,16 +21,16 @@ round-borders-exclude = [
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shadow = true;
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# The blur radius for shadows, in pixels. (defaults to 12)
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shadow-radius = 28;
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shadow-radius = 48;
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
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shadow-opacity = .55;
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shadow-opacity = .99;
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# The left offset for shadows, in pixels. (defaults to -15)
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shadow-offset-x = -12;
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shadow-offset-x = -30;
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# The top offset for shadows, in pixels. (defaults to -15)
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shadow-offset-y = -12;
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shadow-offset-y = -30;
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# Avoid drawing shadows on dock/panel windows. This option is deprecated,
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# you should use the *wintypes* option in your config file instead.
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@ -234,8 +234,8 @@ blur: {
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# requires: https://github.com/ibhagwan/picom
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method = "dual_kawase";
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#method = "kernel";
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strength = 11;
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deviation = 1.0;
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strength = 17;
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deviation = 4.0;
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# kernel = "11x11gaussian";
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background = false;
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background-frame = false;
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@ -319,7 +319,7 @@ use-ewmh-active-win = true;
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# Unredirect all windows if a full-screen opaque window is detected,
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# to maximize performance for full-screen windows. Known to cause flickering
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# when redirecting/unredirecting windows. paint-on-overlay may make the flickering less obvious.
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unredir-if-possible = false;
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unredir-if-possible = true;
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# Delay before unredirecting the window, in milliseconds. Defaults to 0.
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# unredir-if-possible-delay = 0
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@ -351,7 +351,7 @@ detect-client-leader = true;
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# with a 5x5 one you use `--resize-damage 2`, and so on).
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# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
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#
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# resize-damage = 1
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resize-damage = 1
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# Specify a list of conditions of windows that should be painted with inverted color.
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# Resource-hogging, and is not well tested.
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@ -468,8 +468,8 @@ log-level = "info";
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#
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wintypes:
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{
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normal = { fade = false; shadow = true; }
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tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
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normal = { fade = false; shadow = true; full-shadow = false; }
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tooltip = { fade = false; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
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dock = { shadow = true; }
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dnd = { shadow = false; }
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popup_menu = { opacity = 0.8; }
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