Merge branch 'master' of gitlab.com:chriscochrun/dotfiles
This commit is contained in:
		
						commit
						e454814792
					
				
					 5 changed files with 946 additions and 6 deletions
				
			
		| 
						 | 
				
			
			@ -44,9 +44,9 @@
 | 
			
		|||
                                {:description "swap with client to the left" :group "client"})
 | 
			
		||||
                     (awful.key [ modkey shift ] "l" (fn [] (awful.client.swap.global_bydirection "right"))
 | 
			
		||||
                                {:description "swap with client to the right" :group "client"})
 | 
			
		||||
                     (awful.key [ modkey ctrl ] "j" (fn [] (awful.screen.focus_relative 1))
 | 
			
		||||
                     (awful.key [ modkey ] "l" (fn [] (awful.screen.focus_relative 1))
 | 
			
		||||
                                {:description "focus the next screen" :group "screen"})
 | 
			
		||||
                     (awful.key [ modkey ctrl ] "k" (fn [] (awful.screen.focus_relative -1))
 | 
			
		||||
                     (awful.key [ modkey ] "h" (fn [] (awful.screen.focus_relative -1))
 | 
			
		||||
                                {:description "focus the previous screen" :group "screen"})
 | 
			
		||||
                     (awful.key [ modkey ] "u" awful.client.urgent.jumpto
 | 
			
		||||
                                {:description "jump to urgent client" :group "client"})
 | 
			
		||||
| 
						 | 
				
			
			@ -64,13 +64,13 @@
 | 
			
		|||
                                {:description "quit awesome" :group "awesome"})
 | 
			
		||||
 | 
			
		||||
                     ;; layout
 | 
			
		||||
                     (awful.key [ modkey ] "l" (fn [] (awful.tag.incmwfact 0.05))
 | 
			
		||||
                     (awful.key [ modkey ctrl ] "l" (fn [] (awful.tag.incmwfact 0.05))
 | 
			
		||||
                                {:description "increase master width factor" :group "layout"})
 | 
			
		||||
                     (awful.key [ modkey ] "h" (fn [] (awful.tag.incmwfact -0.05))
 | 
			
		||||
                     (awful.key [ modkey ctrl ] "h" (fn [] (awful.tag.incmwfact -0.05))
 | 
			
		||||
                                {:description "decrease master width factor" :group "layout"})
 | 
			
		||||
                     (awful.key [ modkey ctrl ] "h" (fn [] (awful.tag.incnmaster 1 nil true))
 | 
			
		||||
                     (awful.key [ modkey ctrl ] "k" (fn [] (awful.tag.incnmaster 1 nil true))
 | 
			
		||||
                                {:description "increase the number of master clients" :group "layout"})
 | 
			
		||||
                     (awful.key [ modkey ctrl ] "l" (fn [] (awful.tag.incnmaster -1 nil true))
 | 
			
		||||
                     (awful.key [ modkey ctrl ] "j" (fn [] (awful.tag.incnmaster -1 nil true))
 | 
			
		||||
                                {:description "decrease the number of master clients" :group "layout"})
 | 
			
		||||
                     (awful.key [ modkey alt ] "l" (fn [] (when client.floating (client.relative_move 0 0 10 0)))
 | 
			
		||||
                                {:description "Increase width of floating window" :group "layout"})
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -204,3 +204,10 @@ alias yay "paru"
 | 
			
		|||
alias yeet "paru -Rns"
 | 
			
		||||
alias ls "exa -l"
 | 
			
		||||
alias la "exa -la"
 | 
			
		||||
 | 
			
		||||
### Start X at login
 | 
			
		||||
if status is-login
 | 
			
		||||
    if test -z "$DISPLAY" -a "$XDG_VTNR" = 1
 | 
			
		||||
        exec startx -- -keeptty
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										39
									
								
								kmonad/config.kbd
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										39
									
								
								kmonad/config.kbd
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,39 @@
 | 
			
		|||
(defcfg
 | 
			
		||||
  ;; For Linux
 | 
			
		||||
  input  (device-file "/dev/input/by-id/usb-Razer_Razer_BlackWidow_Chroma-if01-event-kbd")
 | 
			
		||||
  output (uinput-sink "My KMonad output"
 | 
			
		||||
    ;; To understand the importance of the following line, see the section on
 | 
			
		||||
    ;; Compose-key sequences at the near-bottom of this file.
 | 
			
		||||
    "/run/current-system/sw/bin/sleep 1 && /run/current-system/sw/bin/setxkbmap -option compose:ralt")
 | 
			
		||||
  cmp-seq ralt  ;; Set the compose key to `RightAlt'
 | 
			
		||||
 | 
			
		||||
  ;; For Windows
 | 
			
		||||
  ;; input  (low-level-hook)
 | 
			
		||||
  ;; output (send-event-sink)
 | 
			
		||||
 | 
			
		||||
  ;; For MacOS
 | 
			
		||||
  ;; input  (iokit-name "my-keyboard-product-string")
 | 
			
		||||
  ;; output (kext)
 | 
			
		||||
 | 
			
		||||
  ;; Comment this is you want unhandled events not to be emitted
 | 
			
		||||
  fallthrough true
 | 
			
		||||
 | 
			
		||||
  ;; Set this to false to disable any command-execution in KMonad
 | 
			
		||||
  allow-cmd true
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
(defsrc
 | 
			
		||||
  grv  1    2    3    4    5    6    7    8    9    0    -    =    bspc
 | 
			
		||||
  tab  q    w    e    r    t    y    u    i    o    p    [    ]    \
 | 
			
		||||
  lctl a    s    d    f    g    h    j    k    l    ;    '    ret
 | 
			
		||||
  lsft z    x    c    v    b    n    m    ,    .    /    rsft
 | 
			
		||||
  caps lmet lalt           spc            ralt rmet cmp  rctl
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
(deflayer qwerty
 | 
			
		||||
  grv  1    2    3    4    5    6    7    8    9    0    -    =    bspc
 | 
			
		||||
  tab  q    w    e    r    t    y    u    i    o    p    [    ]    \
 | 
			
		||||
  lctl a    s    d    f    g    h    j    k    l    ;    '    ret
 | 
			
		||||
  lsft z    x    c    v    b    n    m    ,    .    /    rsft
 | 
			
		||||
  caps lmet lalt           spc            ralt rmet cmp  rctl
 | 
			
		||||
)
 | 
			
		||||
							
								
								
									
										892
									
								
								kmonad/config.org
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										892
									
								
								kmonad/config.org
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,892 @@
 | 
			
		|||
#+TITLE: Configuration for KMONAD
 | 
			
		||||
#+AUTHOR: Chris Cochrun
 | 
			
		||||
 | 
			
		||||
* KMonad: Guided tour
 | 
			
		||||
 | 
			
		||||
  Welcome to the KMonad configuration tutorial. This document aims to explain:
 | 
			
		||||
  1. The configuration syntax
 | 
			
		||||
  2. The required information
 | 
			
		||||
  3. All possible configuration options
 | 
			
		||||
 | 
			
		||||
  This document should be a runnable configuration, so with some tweaks to the
 | 
			
		||||
  `defcfg` block (see below) you should be able to try out all the examples
 | 
			
		||||
  interactively.
 | 
			
		||||
 | 
			
		||||
* Basic syntax: comments and parentheses
 | 
			
		||||
 | 
			
		||||
  KMonad's configuration language is styled on various lisps, like scheme or
 | 
			
		||||
  Common Lisp. In a lisp, every statement is entered between '(' and ')'s. If
 | 
			
		||||
  you are more used to Fortan style languages (python, ruby, C, Java, etc.), the
 | 
			
		||||
  change is quite straightforward: the function name moves into the parentheses,
 | 
			
		||||
  and you don't use commas to separate arguments. I.e.
 | 
			
		||||
 | 
			
		||||
  This:     my_function(a, 3, "Alakazam")
 | 
			
		||||
  Becomes:  (my_function a 3 "Alakazam")
 | 
			
		||||
 | 
			
		||||
  The reason for this is because Lisp-style languages are very easy to parse and
 | 
			
		||||
  write syntax-highlighters for.
 | 
			
		||||
 | 
			
		||||
  We also provide standard Lisp syntax for comments:
 | 
			
		||||
  - block comments between: #| and its reverse
 | 
			
		||||
  - line comments following: ;;
 | 
			
		||||
 | 
			
		||||
  Unlike standard lisp, a single ; does not denote a command, but instead the
 | 
			
		||||
  keycode for semicolon.
 | 
			
		||||
 | 
			
		||||
  Also, as you might have noticed, whitespace is possible anywhere.
 | 
			
		||||
 | 
			
		||||
  To check for syntax errors while editing, invoke kmonad with the -d option.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
* Necessary: the `defcfg` block
 | 
			
		||||
 | 
			
		||||
  There are a few bits of information that are required to be present in a
 | 
			
		||||
  KMonad configuration file. One of these is the existence of exactly 1 `defcfg`
 | 
			
		||||
  statement. This statement is used to customize various configuration settings.
 | 
			
		||||
  Many of these settings have default values, but a minimal definition must
 | 
			
		||||
  include at least an 'input' field and an 'output' field. These describe how
 | 
			
		||||
  KMonad captures its inputs and how it emits its outputs.
 | 
			
		||||
 | 
			
		||||
  First, let's go over the optional, non-OS specific settings. Currently there is
 | 
			
		||||
  only 2:
 | 
			
		||||
 | 
			
		||||
  - fallthrough: `true` or `false`, defaults to `false`
 | 
			
		||||
 | 
			
		||||
    KMonad catches input events and tries to match them to various handlers. If
 | 
			
		||||
    it cannot match an event to any handler (for example, if it isn't included
 | 
			
		||||
    in the `defsrc` block, or if it is, but the current keymap does not map any
 | 
			
		||||
    buttons to it), then the event gets quietly ignored. If `fallthrough` is set
 | 
			
		||||
    to `true`, any unhandled events simply get reemitted.
 | 
			
		||||
 | 
			
		||||
  - allow-cmd: `true` or `false`, defaults to `false`
 | 
			
		||||
 | 
			
		||||
    If this is set to `false`, any action that runs a shell-command will simply
 | 
			
		||||
    log to `stdout` without ever running (log-level info). Don't ever enable
 | 
			
		||||
    this on a configuration that you do not trust, because:
 | 
			
		||||
 | 
			
		||||
      (cmd-button "rm -rf ~/*")
 | 
			
		||||
 | 
			
		||||
    is a thing. For more information on the `cmd-button' function, see the
 | 
			
		||||
    section on Command buttons below.
 | 
			
		||||
 | 
			
		||||
  There are also some optional OS specific settings that we support:
 | 
			
		||||
 | 
			
		||||
  - `cmp-seq': KEY, defaults to `RightAlt' (Linux X11 specific)
 | 
			
		||||
 | 
			
		||||
    This sets your compose key for Unicode input. For more information, as well
 | 
			
		||||
    as a workaround to also make this work on windows, see the section on
 | 
			
		||||
    Compose-key sequences below.
 | 
			
		||||
 | 
			
		||||
  Secondly, let's go over how to specify the `input` and `output` fields of a
 | 
			
		||||
  `defcfg` block. This differs between OS'es, and so do the capabilities of
 | 
			
		||||
  these interfaces.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  -- Linux ------
 | 
			
		||||
 | 
			
		||||
  In Linux we deal with input by performing an ioctl-grab on a specific
 | 
			
		||||
  device-file. This allows us to hook KMonad on the input of exactly 1 keyboard,
 | 
			
		||||
  and allows you to run multiple instances of KMonad for different keyboards. We
 | 
			
		||||
  make an input using:
 | 
			
		||||
    (device-file "/dev/input/by-id/my-keyboard-kbd")
 | 
			
		||||
 | 
			
		||||
  NOTE: Any valid path to a device-file will work, but it is recommended to use
 | 
			
		||||
  the 'by-id' directory, since these names will not change if you replug the
 | 
			
		||||
  device.
 | 
			
		||||
 | 
			
		||||
  We deal with output by creating a 'uinput' device. This requires that the
 | 
			
		||||
  'uinput' kernel module is loaded. The easiest way to ensure this is by calling
 | 
			
		||||
  'sudo modprobe uinput'. We create a uinput device using:
 | 
			
		||||
    (uinput-sink "name" "optional post-init command")
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  -- Windows ----
 | 
			
		||||
 | 
			
		||||
  In Windows we do not get such fine-grained control. We use a low-level
 | 
			
		||||
  keyboard hook to intercept all non-injected keyboard events. There is
 | 
			
		||||
  currently an open issue to improve the C-bindings used to capture windows
 | 
			
		||||
  keyevents, and if you have a better way to approach this issue, help is deeply
 | 
			
		||||
  appreciated. You specify a windows input using:
 | 
			
		||||
    (low-level-hook)
 | 
			
		||||
 | 
			
		||||
  Similarly, the output in Windows lacks the fine-grained control. We use the
 | 
			
		||||
  SendEvent API to emit key events directly to Windows. Since these are
 | 
			
		||||
  'artificial' events we won't end up catching them again by the
 | 
			
		||||
  `low-level-hook`. It is very likely that KMonad does not play well with other
 | 
			
		||||
  programs that capture keyboard input like AHK. You specify windows output using:
 | 
			
		||||
    (send-event-sink)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  -- Mac OS -----
 | 
			
		||||
 | 
			
		||||
  For Mac questions I suggest filing an issue and tagging @thoelze1, he wrote
 | 
			
		||||
  the MacOS API. However, input using:
 | 
			
		||||
    (iokit-name "optional product string")
 | 
			
		||||
 | 
			
		||||
  By default this should grab all keyboards, however if a product string is
 | 
			
		||||
  provided, KMonad will only capture those devices that match the provided
 | 
			
		||||
  product string. If you would like to provide a product string, you can run
 | 
			
		||||
  `make; ./list-keyboards' in c_src/mac to list the product strings of all
 | 
			
		||||
  connected keyboards.
 | 
			
		||||
 | 
			
		||||
  You initialize output on MacOS using:
 | 
			
		||||
    (kext)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#+begin_src common-lisp :tangle config.kbd
 | 
			
		||||
(defcfg
 | 
			
		||||
  ;; For Linux
 | 
			
		||||
  input  (device-file "/dev/input/by-id/usb-Razer_Razer_BlackWidow_Chroma-event-kbd")
 | 
			
		||||
  output (uinput-sink "My KMonad output"
 | 
			
		||||
    ;; To understand the importance of the following line, see the section on
 | 
			
		||||
    ;; Compose-key sequences at the near-bottom of this file.
 | 
			
		||||
    "/run/current-system/sw/bin/sleep 1 && /run/current-system/sw/bin/setxkbmap -option compose:ralt")
 | 
			
		||||
  cmp-seq ralt  ;; Set the compose key to `RightAlt'
 | 
			
		||||
 | 
			
		||||
  ;; For Windows
 | 
			
		||||
  ;; input  (low-level-hook)
 | 
			
		||||
  ;; output (send-event-sink)
 | 
			
		||||
 | 
			
		||||
  ;; For MacOS
 | 
			
		||||
  ;; input  (iokit-name "my-keyboard-product-string")
 | 
			
		||||
  ;; output (kext)
 | 
			
		||||
 | 
			
		||||
  ;; Comment this is you want unhandled events not to be emitted
 | 
			
		||||
  fallthrough true
 | 
			
		||||
 | 
			
		||||
  ;; Set this to false to disable any command-execution in KMonad
 | 
			
		||||
  allow-cmd true
 | 
			
		||||
)
 | 
			
		||||
#+end_src
 | 
			
		||||
 | 
			
		||||
* Necessary: the `defsrc` 
 | 
			
		||||
 | 
			
		||||
  It is difficult to explain the `defsrc` block without immediately going into
 | 
			
		||||
  `deflayer` blocks as well. Essentially, KMonad maps input-events to various
 | 
			
		||||
  internal actions, many of which generate output events. The `defsrc` block
 | 
			
		||||
  explains the layout on which we specify our `deflayer`s down the line.
 | 
			
		||||
 | 
			
		||||
  It is important to realize that the `defsrc` block doesn't *necessarily* have
 | 
			
		||||
  to coincide with your actual input keyboard. You can specify a full 100%
 | 
			
		||||
  `defsrc` block, but only use a 40% keyboard. This will mean that every
 | 
			
		||||
  `deflayer` you specify will also have to match your 100% `defsrc`, and that
 | 
			
		||||
  your actual keyboard would be physically unable to trigger about 60% of your
 | 
			
		||||
  keymap, but it would be perfectly valid syntax.
 | 
			
		||||
 | 
			
		||||
  The dual of this (and more useful) is that it is also perfectly valid to only
 | 
			
		||||
  specify that part of your keyboard in `defsrc` that you want to remap. If you
 | 
			
		||||
  use a 100% keyboard, but don't want to remap the numpad at all you can simply
 | 
			
		||||
  leave the numpad out of your `defsrc`, and it should work just fine. In that
 | 
			
		||||
  particular case you probably want to set `fallthrough` to `true` in your
 | 
			
		||||
  `defcfg` block though.
 | 
			
		||||
 | 
			
		||||
  In the future we would like to provide support for multiple, named `defsrc`
 | 
			
		||||
  blocks, so that it becomes easier to specify various layers for just the
 | 
			
		||||
  numpad, for example, but at the moment any more or less than 1 `defsrc` block
 | 
			
		||||
  will result in an error.
 | 
			
		||||
 | 
			
		||||
  The layouting in the `defsrc` block is completely free, whitespace simply gets
 | 
			
		||||
  ignored. We strive to provide a name for every keycode that is no longer than
 | 
			
		||||
  4 characters, so we find that laying out your keymap in columns of 5 works out
 | 
			
		||||
  quite nicely (although wider columns will allow for more informative aliases,
 | 
			
		||||
  see below).
 | 
			
		||||
 | 
			
		||||
  Most keycodes should be obvious. If you are unsure, check
 | 
			
		||||
  './src/KMonad/Keyboard/Keycode.hs'. Every Keycode has a name corresponding to
 | 
			
		||||
  its Keycode name, but all lower-case and with the 'Key' prefix removed. There
 | 
			
		||||
  are also various aliases for Keycodes starting around line 350. If you are
 | 
			
		||||
  trying to bind a key and there is not a 4-letter alias, please file an issue,
 | 
			
		||||
  or better yet, a pull-request, and it will be added promptly.
 | 
			
		||||
 | 
			
		||||
  Also, you can consult './keymap/template/' for various input templates to use
 | 
			
		||||
  directly or to look up keycodes by position. Here we use the input-template
 | 
			
		||||
  for 'us_ansi_60.kbd'
 | 
			
		||||
 | 
			
		||||
  -------------------------------------------------------------------------- |#
 | 
			
		||||
 | 
			
		||||
#+begin_src common-lisp :tangle config.kbd
 | 
			
		||||
(defsrc
 | 
			
		||||
  grv  1    2    3    4    5    6    7    8    9    0    -    =    bspc
 | 
			
		||||
  tab  q    w    e    r    t    y    u    i    o    p    [    ]    \
 | 
			
		||||
  lctl a    s    d    f    g    h    j    k    l    ;    '    ret
 | 
			
		||||
  lsft z    x    c    v    b    n    m    ,    .    /    rsft
 | 
			
		||||
  caps lmet lalt           spc            ralt rmet cmp  rctl
 | 
			
		||||
)
 | 
			
		||||
#+end_src
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
* Optional : `defalias` statements
 | 
			
		||||
 | 
			
		||||
  KMonad will let you specify some very specific, crazy buttons. These
 | 
			
		||||
  definitions can get pretty long, though, and would make `deflayer` blocks
 | 
			
		||||
  nearly impossible to read. Therefore we provide the ability to alias names to
 | 
			
		||||
  these buttons, to keep the actual `deflayer` statements orderly.
 | 
			
		||||
 | 
			
		||||
  A `defalias` can contain any number of aliases, and it can refer backwards or
 | 
			
		||||
  forwards to layers without issue. The only sequencing that needs to be kept in
 | 
			
		||||
  mind is that a `defalias` cannot refer forward to another `defalias` that is
 | 
			
		||||
  not yet defined.
 | 
			
		||||
 | 
			
		||||
  Here we define a few aliases, but we will define more later. Notice that we
 | 
			
		||||
  try to only use 3 letter names for aliases. If that is not enough to be clear,
 | 
			
		||||
  consider widening all columns to 6 or 7 characters (or be content with a messy
 | 
			
		||||
  config).
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#+begin_src common-lisp
 | 
			
		||||
(defalias
 | 
			
		||||
  num  (layer-toggle numbers) ;; Bind num to a button that switches to a layer
 | 
			
		||||
  kil  C-A-del                ;; Bind kil to a button that Ctrl-Alt-deletes
 | 
			
		||||
)
 | 
			
		||||
#+end_src
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
NOTE: The above code could just as easily have been written as:
 | 
			
		||||
#+begin_src common-lisp
 | 
			
		||||
(defalias num (layer-toggle numbers))
 | 
			
		||||
(defalias kil C-A-del)
 | 
			
		||||
#+end_src
 | 
			
		||||
 | 
			
		||||
* Necessary: at least 1 `deflayer` block
 | 
			
		||||
 | 
			
		||||
  As explained in the `defsrc` section, a `deflayer` will define a button for
 | 
			
		||||
  each corresponding entry in the `defsrc` definition. A `deflayer` statement
 | 
			
		||||
  consists of the `deflayer` keyword, followed by the name used to identify this
 | 
			
		||||
  layer, followed by N 'statements-that-evaluate-to-a-button', where N is
 | 
			
		||||
  exactly how many entries are defined in the `defsrc` statement.
 | 
			
		||||
 | 
			
		||||
  It is also important to mention that the 'keymap' in KMonad is modelled as a
 | 
			
		||||
  stack of layers (just like in QMK). When an event is registered we look in the
 | 
			
		||||
  top-most layer for a handler. If we don't find one we try the next layer, and
 | 
			
		||||
  then the next.
 | 
			
		||||
 | 
			
		||||
  Exactly what 'evaluates-to-a-button' will be expanded on in more detail below.
 | 
			
		||||
  There are very many different specialist buttons in KMonad that we will touch
 | 
			
		||||
  upon. However, for now, these 4 are a good place to begin:
 | 
			
		||||
 | 
			
		||||
  1. Any keycode evaluates to a button that, on press, emits the press of that
 | 
			
		||||
     keycode, and on release, emits the release of that keycode. Just a 'normal'
 | 
			
		||||
     button. The exception is '\', which gets used as an escape character. Use
 | 
			
		||||
     '\\' instead. Other characters that need to be escaped to match the literal
 | 
			
		||||
     character are '(', ')', and '_'.
 | 
			
		||||
 | 
			
		||||
  2. An @-prefixed name evaluates to an alias lookup. We named two buttons in
 | 
			
		||||
     the `defalias` block above, we could now refer to these buttons using
 | 
			
		||||
     `@num` and `@kil`. This is also why we only use alias-names no longer than
 | 
			
		||||
     3 characters in this tutorial. Also, note that we are already referencing
 | 
			
		||||
     some aliases that have not yet been defined, this is not an issue.
 | 
			
		||||
 | 
			
		||||
  3. The '_' character evaluates to transparent. I.e. no handler for that
 | 
			
		||||
     key-event in this layer, causing this event to be handed down the layer
 | 
			
		||||
     stack to perhaps be handled by the next layer.
 | 
			
		||||
 | 
			
		||||
  4. The 'XX' character evaluates to blocked. I.e. no action bound to that
 | 
			
		||||
     key-event in this layer, but do actually catch event, preventing any
 | 
			
		||||
     underlying layer from handling it.
 | 
			
		||||
 | 
			
		||||
  Finally, it is important to note that the *first* `deflayer` statement in a
 | 
			
		||||
  KMonad config will be the layer that is active when KMonad starts up.
 | 
			
		||||
 | 
			
		||||
#+begin_src common-lisp :tangle config.kbd
 | 
			
		||||
(deflayer qwerty
 | 
			
		||||
  grv  1    2    3    4    5    6    7    8    9    0    -    =    bspc
 | 
			
		||||
  tab  q    w    e    r    t    y    u    i    o    p    [    ]    \
 | 
			
		||||
  lctl a    s    d    f    g    h    j    k    l    ;    '    ret
 | 
			
		||||
  lsft z    x    c    v    b    n    m    ,    .    /    rsft
 | 
			
		||||
  caps lmet lalt           spc            ralt rmet cmp  rctl
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
#+end_src
 | 
			
		||||
* Optional: as many layers as you please
 | 
			
		||||
 | 
			
		||||
  We had already defined `num` as referring to a `(layer-toggle numbers)`. We
 | 
			
		||||
  will get into layer-manipulation soon, but first, let's just create a second
 | 
			
		||||
  layer that overlays a numpad under our right-hand.
 | 
			
		||||
 | 
			
		||||
  To easily specify layers it is highly recommended to create an empty
 | 
			
		||||
  `deflayer` statement as a comment at the top of your config, so you can simply
 | 
			
		||||
  copy-paste this template. There are also various empty layer templates
 | 
			
		||||
  available in the './keymap/template' directory.
 | 
			
		||||
 | 
			
		||||
#+begin_src common-lisp
 | 
			
		||||
(deflayer numbers
 | 
			
		||||
  _    _    _    _    _    _    _    _    _    _    _    _    _    _
 | 
			
		||||
  _    _    _    _    _    XX   /    7    8    9    -    _    _    _
 | 
			
		||||
  _    _    _    _    _    XX   *    4    5    6    +    _    _
 | 
			
		||||
  _    _    \(   \)   .    XX   0    1    2    3    _    _
 | 
			
		||||
  _    _    _              _              _    _    _    _
 | 
			
		||||
)
 | 
			
		||||
#+end_src
 | 
			
		||||
 | 
			
		||||
* Optional: modded buttons
 | 
			
		||||
 | 
			
		||||
  Let's start by exploring the various special buttons that are supported by
 | 
			
		||||
  KMonad by looking at 'modded' buttons, that is to say, buttons that activate
 | 
			
		||||
  some kind of 'mod', then perform some button, and finally release that 'mod'
 | 
			
		||||
  again.
 | 
			
		||||
 | 
			
		||||
  We have already seen an example of this style of button, our `kil` button is
 | 
			
		||||
  one such button. Let's look at it in more detail:
 | 
			
		||||
    C-A-del
 | 
			
		||||
 | 
			
		||||
  This looks like a simple declarative statement, but it's helpful to realize
 | 
			
		||||
  that is simply syntactic sugar around 2 function calls. This statement is
 | 
			
		||||
  equivalent to:
 | 
			
		||||
    (around ctl (around alt del))
 | 
			
		||||
 | 
			
		||||
  This highlights a core design principle in KMonad: we try to provide very
 | 
			
		||||
  simple buttons, and then we provide rules and functions for combining them
 | 
			
		||||
  into new buttons. Although note: still very much a work in progress.
 | 
			
		||||
 | 
			
		||||
  So, looking at this statement:
 | 
			
		||||
    (around foo bar)
 | 
			
		||||
 | 
			
		||||
  Here, `around` is a function that takes two buttons and creates a new button.
 | 
			
		||||
  This new button will, on a press, first press foo, then press bar, and on a
 | 
			
		||||
  release first release bar, and then foo. Once created, this new button can be
 | 
			
		||||
  passed to anything in KMonad that expects a button.
 | 
			
		||||
 | 
			
		||||
  We have already seen other examples of modded buttons, \(, \), *, and +. There
 | 
			
		||||
  are no Keycodes for these buttons in KMonad, but they are buttons. They simply
 | 
			
		||||
  evaluate to `(around lsft x)`. All shifted numbers have their corresponding
 | 
			
		||||
  characters, the same is true for all capitals, and < > : ~ " | { } \_ + and ?.
 | 
			
		||||
 | 
			
		||||
  To wrap up 'modded-buttons', let's look back at C-A-del. We have 8 variants:
 | 
			
		||||
  C- : (around lctl X)
 | 
			
		||||
  A- : (around lalt X)
 | 
			
		||||
  M- : (around lmet X)
 | 
			
		||||
  S- : (around lsft X)
 | 
			
		||||
 | 
			
		||||
  Then RC-, RA-, RM-, and RS- behave exactly the same, except using the
 | 
			
		||||
  right-modifier.
 | 
			
		||||
 | 
			
		||||
  These can be combined however you please:
 | 
			
		||||
    C-A-M-S-x          ;; Perfectly valid
 | 
			
		||||
    C-%                ;; Perfectly valid: same as C-S-5
 | 
			
		||||
    C-RC-RA-A-M-S-RS-m ;; Sure, but why would you?
 | 
			
		||||
 | 
			
		||||
  Also, note that although we provide special syntax for certain modifiers,
 | 
			
		||||
  these buttons are in no way 'special' in KMonad. There is no concept of 'modifier'.
 | 
			
		||||
    (around a (around b c)) ;; Perfectly valid
 | 
			
		||||
 | 
			
		||||
#+begin_src common-lisp
 | 
			
		||||
(defalias
 | 
			
		||||
 | 
			
		||||
  ;; Something useful
 | 
			
		||||
  cpy C-c
 | 
			
		||||
  pst C-v
 | 
			
		||||
  cut C-x
 | 
			
		||||
 | 
			
		||||
  ;; Something silly
 | 
			
		||||
  md1 (around a (around b c))    ;; abc
 | 
			
		||||
  md2 (around a (around lsft b)) ;; aB
 | 
			
		||||
  md3 C-A-M-S-l
 | 
			
		||||
  md4 (around % b)               ;; BEWARE: %B, not %b, do you see why?
 | 
			
		||||
)
 | 
			
		||||
#+end_src
 | 
			
		||||
 | 
			
		||||
* Optional: sticky keys
 | 
			
		||||
 | 
			
		||||
  KMonad also support so called "sticky keys".  These are keys that will
 | 
			
		||||
  behave as if they were pressed after just tapping them.  This behaviour
 | 
			
		||||
  wears off after the next button is pressed, which makes them ideal for
 | 
			
		||||
  things like a quick control or shift.  For example, tapping a sticky and
 | 
			
		||||
  then pressing `abc' will result in `Abc'.
 | 
			
		||||
 | 
			
		||||
  You can create these keys with the `sticky-key' keyword:
 | 
			
		||||
 | 
			
		||||
    (defalias
 | 
			
		||||
      slc (sticky-key 500 lctl))
 | 
			
		||||
 | 
			
		||||
  The number after `sticky-key' is the timeout you want, in milliseconds.  If
 | 
			
		||||
  a key is tapped and that time has passed, it won't act like it's pressed
 | 
			
		||||
  down when we receive the next keypress.
 | 
			
		||||
 | 
			
		||||
  It is also possible to combine sticky keys.  For example, to
 | 
			
		||||
  get a sticky shift+control you can do
 | 
			
		||||
 | 
			
		||||
    (defalias
 | 
			
		||||
      ssc (around
 | 
			
		||||
           (sticky-key 500 lsft)
 | 
			
		||||
           (sticky-key 500 lctl)))
 | 
			
		||||
 | 
			
		||||
Both shift keys are sticky
 | 
			
		||||
#+begin_src common-lisp
 | 
			
		||||
(defalias
 | 
			
		||||
  sl (sticky-key 300 lsft)
 | 
			
		||||
  sr (sticky-key 300 rsft))
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
;; Now we define the 'tst' button as opening and closing a bunch of layers at
 | 
			
		||||
;; the same time. If you understand why this works, you're starting to grok
 | 
			
		||||
;; KMonad.
 | 
			
		||||
;;
 | 
			
		||||
;; Explanation: we define a bunch of testing-layers with buttons to illustrate
 | 
			
		||||
;; the various options in KMonad. Each of these layers makes sure to have its
 | 
			
		||||
;; buttons not overlap with the buttons from the other layers, and specifies all
 | 
			
		||||
;; its other buttons as transparent. When we use the nested `around` statement,
 | 
			
		||||
;; whenever we push the button linked to '@tst' (check `qwerty` layer, we bind
 | 
			
		||||
;; it to `rctl`), any button we press when holding `rctl` will be pressed in the
 | 
			
		||||
;; context of those 4 layers overlayed on the stack. When we release `rctl`, all
 | 
			
		||||
;; these layers will be popped again.
 | 
			
		||||
(defalias tst (around (layer-toggle macro-test)
 | 
			
		||||
                (around (layer-toggle layer-test)
 | 
			
		||||
                  (around (layer-toggle around-next-test)
 | 
			
		||||
                    (around (layer-toggle command-test)
 | 
			
		||||
                            (layer-toggle modded-test))))))
 | 
			
		||||
 | 
			
		||||
(deflayer modded-test
 | 
			
		||||
  _    _    _    _    _    _    _    _    _    _    _    _    _    _
 | 
			
		||||
  _    _    @md4 _    _    _    _    _    _    _    _    _    _    _
 | 
			
		||||
  _    _    @md1 @md2 @md3 _    _    _    _    _    _    _    _
 | 
			
		||||
  _    _    @cut @cpy @pst _    _    _    _    _    _    _
 | 
			
		||||
  _    _    _              _              _    _    _    _
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
#+end_src
 | 
			
		||||
 | 
			
		||||
* Optional: tap-macros
 | 
			
		||||
 | 
			
		||||
  Let's look at a button we haven't seen yet, tap-macros.
 | 
			
		||||
 | 
			
		||||
  `tap-macro` is a function that takes an arbitrary number of buttons and
 | 
			
		||||
  returns a new button. When this new button is pressed it rapidly taps all its
 | 
			
		||||
  stored buttons in quick succesion except for its last button, which it only
 | 
			
		||||
  presses. This last button gets released when the `tap-macro` gets released.
 | 
			
		||||
 | 
			
		||||
  There are two ways to define a `tap-macro`, using the `tap-macro` function
 | 
			
		||||
  directly, or through the #() syntactic sugar. Both evaluate to exactly the
 | 
			
		||||
  same button.
 | 
			
		||||
 | 
			
		||||
    (tap-macro K M o n a d)
 | 
			
		||||
    #(K M o n a d)
 | 
			
		||||
 | 
			
		||||
  If you are going to use a `tap-macro` to perform a sequence of actions inside
 | 
			
		||||
  some program you probably want to include short pauses between inputs to give
 | 
			
		||||
  the program time to register all the key-presses. Therefore we also provide
 | 
			
		||||
  the 'pause' function, which simply pauses processing for a certain amount of
 | 
			
		||||
  milliseconds. Pauses can be created like this:
 | 
			
		||||
    (pause 20)
 | 
			
		||||
    P20
 | 
			
		||||
 | 
			
		||||
  WARNING: DO NOT STORE YOUR PASSWORDS IN PLAIN TEXT OR IN YOUR KEYBOARD
 | 
			
		||||
 | 
			
		||||
  I know it might be tempting to store your password as a macro, but there are 2
 | 
			
		||||
  huge risks:
 | 
			
		||||
  1. You accidentally leak your config and expose your password
 | 
			
		||||
  2. Anyone who knows about the button can get clear-text representation of your
 | 
			
		||||
  password with any text editor, shell, or text-input field.
 | 
			
		||||
 | 
			
		||||
  Support for triggering shell commands directly from KMonad is described in the
 | 
			
		||||
  command buttons section below.
 | 
			
		||||
 | 
			
		||||
  This concludes this public service announcement.
 | 
			
		||||
 | 
			
		||||
#+begin_src common-lisp
 | 
			
		||||
(defalias
 | 
			
		||||
  mc1 #(K M o n a d)
 | 
			
		||||
  mc2 #(C-c P50 A-tab P50 C-v) ;; Careful, this might do something
 | 
			
		||||
  mc3 #(P200 h P150 4 P100 > < P50 > < P20 0 r z 1 ! 1 ! !)
 | 
			
		||||
  mc4 (tap-macro a (pause 50) @md2 (pause 50) c)
 | 
			
		||||
  mc5 #(@mc3 spc @mc3 spc @mc3)
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
(deflayer macro-test
 | 
			
		||||
  _    @mc1 @mc2 @mc3 @mc4 @mc5 _    _    _    _    _    _    _    _
 | 
			
		||||
  _    _    _    _    _    _    _    _    _    _    _    _    _    _
 | 
			
		||||
  _    _    _    _    _    _    _    _    _    _    _    _    _
 | 
			
		||||
  _    _    _    _    _    _    _    _    _    _    _    _
 | 
			
		||||
  _    _    _              _              _    _    _    _
 | 
			
		||||
)
 | 
			
		||||
#+end_src
 | 
			
		||||
 | 
			
		||||
* Optional: layer manipulation
 | 
			
		||||
 | 
			
		||||
  You have already seen the basics of layer-manipulation. The `layer-toggle`
 | 
			
		||||
  button. This button adds a layer to the top of KMonad's layer stack when
 | 
			
		||||
  pressed, and removes it again when released. There are a number of other ways
 | 
			
		||||
  to manipulate the layer stack, some safer than others. Let's go through all of
 | 
			
		||||
  them from safest to least safe:
 | 
			
		||||
 | 
			
		||||
  `layer-toggle` works as described before, 2 things to note:
 | 
			
		||||
  1. If you are confused or worried about pressing a key, changing layers, and
 | 
			
		||||
     then releasing a key and this causing issues: don't be. KMonad handles
 | 
			
		||||
     presses and releases in very different ways. Presses get passed directly to
 | 
			
		||||
     the stacked keymap as previously described. When a KMonad button has its
 | 
			
		||||
     press-action triggered, it then registers a callback that will catch its
 | 
			
		||||
     own release before we ever touch the keymap. This guarantees that the
 | 
			
		||||
     button triggered by the press of X *will be* the button whose release is
 | 
			
		||||
     triggered by the release of X (the release of X might trigger other things
 | 
			
		||||
     as well, but that is besides the point.)
 | 
			
		||||
  2. If `layer-toggle` can only ever add and then necessarily remove 1 layer
 | 
			
		||||
     from the stack, then it will never cause a permanent change, and is
 | 
			
		||||
     perfectly safe.
 | 
			
		||||
 | 
			
		||||
  `layer-delay`, once pressed, temporarily switches to some layer for some
 | 
			
		||||
  milliseconds. Just like `layer-toggle` this will never permanently mess-up the
 | 
			
		||||
  layer stack. This button was initially implemented to provide some
 | 
			
		||||
  'leader-key' style behavior. Although I think in the future better solutions
 | 
			
		||||
  will be available. For now this will temporarily add a layer to the top of the
 | 
			
		||||
  stack:
 | 
			
		||||
    (layer-delay 500 my-layer)
 | 
			
		||||
 | 
			
		||||
  `layer-next`, once pressed, primes KMonad to handle the next press from some
 | 
			
		||||
  arbitrary layer. This aims to fill the same usecase as `layer-delay`: the
 | 
			
		||||
  beginnings of 'leader-key' style behavior. I think this whole button will get
 | 
			
		||||
  deleted soon, because the more general `around-next` now exists (see below)
 | 
			
		||||
  and this is nothing more than:
 | 
			
		||||
    (around-next (layer-toggle layer-name) some-button)
 | 
			
		||||
  Until then though, use `layer-next` like this:
 | 
			
		||||
    (layer-next layer-name)
 | 
			
		||||
 | 
			
		||||
  `layer-switch`: change the base-layer of KMonad. As described at the top of
 | 
			
		||||
  this document, the first `deflayer` statement is the layer that is active when
 | 
			
		||||
  KMonad starts. Since `layer-toggle` can only ever add on and remove from the
 | 
			
		||||
  top of that, it can never change the base-layer. The following button will
 | 
			
		||||
  unregister the bottom-most layer of the keymap, and replace it with another
 | 
			
		||||
  layer.
 | 
			
		||||
    (layer-switch my-layer)
 | 
			
		||||
 | 
			
		||||
  This is where things start getting potentially dangerous (i.e. get KMonad into
 | 
			
		||||
  an unusuable state until a restart has occured). It is perfectly possible to
 | 
			
		||||
  switch into a layer that you can never get out of. Or worse, you could
 | 
			
		||||
  theoretically have a layer full of only `XX`s and switch into that, rendering
 | 
			
		||||
  your keyboard unuseable until you somehow manage to kill KMonad (without using
 | 
			
		||||
  your keyboard).
 | 
			
		||||
 | 
			
		||||
  However, when handled well, `layer-switch` is very useful, letting you switch
 | 
			
		||||
  between 'modes' for your keyboard. I have a tiny keyboard with a weird keymap,
 | 
			
		||||
  but I switch into a simple 'qwerty' keymap shifted 1 button to the right for
 | 
			
		||||
  gaming. Just make sure that any 'mode' you switch into has a button that
 | 
			
		||||
  allows you to switch back out of the 'mode' (or content yourself restarting
 | 
			
		||||
  KMonad somehow).
 | 
			
		||||
 | 
			
		||||
  `layer-add` and `layer-rem`. This is where you can very quickly cause yourself
 | 
			
		||||
  a big headache. Originally I didn't expose these operations, but someone
 | 
			
		||||
  wanted to use them, and I am not one to deny someone else a chainsaw. As the
 | 
			
		||||
  names might give away:
 | 
			
		||||
    (layer-add name) ;; Add a layer to the top of the stack
 | 
			
		||||
    (layer-rem name) ;; Remove a layer by name (noop if no such layer)
 | 
			
		||||
 | 
			
		||||
  To use `layer-add` and `layer-rem` well, you should take a moment to think
 | 
			
		||||
  about how to create a layout that will prevent you from getting into
 | 
			
		||||
  situations where you enter a key-configuration you cannot get out of again.
 | 
			
		||||
  These two operations together, however, are very useful for activating a
 | 
			
		||||
  permanent overlay for a while. This technique is illustrated in the tap-hold
 | 
			
		||||
  overlay a bit further down.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  -------------------------------------------------------------------------- |#
 | 
			
		||||
 | 
			
		||||
#+begin_src common-lisp
 | 
			
		||||
 | 
			
		||||
(defalias
 | 
			
		||||
 | 
			
		||||
  yah (layer-toggle asking-for-trouble) ;; Completely safe
 | 
			
		||||
  nah (layer-add asking-for-trouble)    ;; Completely unsafe
 | 
			
		||||
 | 
			
		||||
  ld1 (layer-delay 500 numbers) ;; One way to get a leader-key
 | 
			
		||||
  ld2 (layer-next numbers)      ;; Another way to get a leader key
 | 
			
		||||
 | 
			
		||||
  ;; NOTE, this is safe because both `qwerty` and `colemak` contain the `@tst`
 | 
			
		||||
  ;; button which will get us to the `layer-test` layer, which itself contains
 | 
			
		||||
  ;; both `@qwe` and `@col`.
 | 
			
		||||
  qwe (layer-switch qwerty) ;; Set qwerty as the base layer
 | 
			
		||||
  col (layer-switch colemak) ;; Set colemak as the base layer
 | 
			
		||||
)
 | 
			
		||||
(deflayer layer-test
 | 
			
		||||
  @qwe _    _    _    _    _    _    _    _    _    _    @add _    @nah
 | 
			
		||||
  @col _    _    _    _    _    _    _    _    _    _    _    _    @yah
 | 
			
		||||
  _    _    _    _    _    _    _    _    _    _    _    _    _
 | 
			
		||||
  _    _    _    _    _    _    _    _    _    @ld1 @ld2 _
 | 
			
		||||
  _    _    _              _              _    _    _    _
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
;; Exactly like qwerty, but with the letters switched around
 | 
			
		||||
(deflayer colemak
 | 
			
		||||
  grv  1    2    3    4    5    6    7    8    9    0    -    =    bspc
 | 
			
		||||
  tab  q    w    f    p    g    j    l    u    y    ;    [    ]    \
 | 
			
		||||
  @xcp a    r    s    t    d    h    n    e    i    o    '    ret
 | 
			
		||||
  @sl  z    x    c    v    b    k    m    ,    .    /    @sr
 | 
			
		||||
  lctl @num lalt           spc            ralt rmet @sym @tst
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
(defalias lol #(: - D))
 | 
			
		||||
 | 
			
		||||
;; Contrived example
 | 
			
		||||
(deflayer asking-for-trouble
 | 
			
		||||
  @lol @lol @lol @lol @lol @lol @lol @lol @lol @lol @lol @lol @lol @lol
 | 
			
		||||
  @lol @lol @lol @lol @lol @lol @lol @lol @lol @lol @lol @lol @lol @lol
 | 
			
		||||
  @lol @lol @lol @lol @lol @lol @lol @lol @lol @lol @lol @lol @lol
 | 
			
		||||
  @lol @lol @lol @lol @lol @lol @lol @lol @lol @lol @lol @lol
 | 
			
		||||
  @lol @lol @lol           @lol           @lol @lol @lol @lol
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
;; One way to safely use layer-add and layer-rem: the button bound to layer-add
 | 
			
		||||
;; is the same button bound to layer-rem in the layer that `add` adds to the
 | 
			
		||||
;; stack. I.e., it becomes impossible to add or remove multiple copies of a
 | 
			
		||||
;; layer.
 | 
			
		||||
(defalias
 | 
			
		||||
  add (layer-add multi-overlay) ;; multi-overlay is defined in the next
 | 
			
		||||
  rem (layer-rem multi-overlay) ;; section below this
 | 
			
		||||
  )
 | 
			
		||||
 | 
			
		||||
#+end_src
 | 
			
		||||
 | 
			
		||||
* Optional: Multi-use buttons
 | 
			
		||||
 | 
			
		||||
  Perhaps one of the most useful features of KMonad, where a lot of work has
 | 
			
		||||
  gone into, but also an area with many buttons that are ever so slightly
 | 
			
		||||
  different. The naming and structuring of these buttons might change sometime
 | 
			
		||||
  soon, but for now, this is what there is.
 | 
			
		||||
 | 
			
		||||
  For the next section being able to talk about examples is going to be handy,
 | 
			
		||||
  so consider the following scenario and mini-language that will be the same
 | 
			
		||||
  between scenarios.
 | 
			
		||||
    - We have some button `foo` that will be different between scenarios
 | 
			
		||||
    - `foo` is bound to 'Esc' on the input keyboard
 | 
			
		||||
    - the letters a s d f are bound to themselves
 | 
			
		||||
    - Px  signifies the press of button x on the keyboard
 | 
			
		||||
    - Rx  signifies the release of said button
 | 
			
		||||
    - Tx  signifies the sequential and near instantaneous press and release of x
 | 
			
		||||
    - 100 signifies 100ms pass
 | 
			
		||||
 | 
			
		||||
  So for example:
 | 
			
		||||
    Tesc Ta:
 | 
			
		||||
      tap of 'Esc' (triggering `foo`), tap of 'a' triggering `a`
 | 
			
		||||
    Pesc 100 Ta Tb Resc:
 | 
			
		||||
      press of 'Esc', 100ms pause, tap of 'a', tap of 'b', release of 'Esc'
 | 
			
		||||
 | 
			
		||||
  The `tap-next` button takes 2 buttons, one for tapping, one for holding, and
 | 
			
		||||
  combines them into a single button. When pressed, if the next event is its own
 | 
			
		||||
  release, we tap the 'tapping' button. In all other cases we first press the
 | 
			
		||||
  'holding' button then we handle the event. Then when the `tap-next` gets
 | 
			
		||||
  released, we release the 'holding' button.
 | 
			
		||||
 | 
			
		||||
  So, using our mini-language, we set foo to:
 | 
			
		||||
    (tap-next x lsft)
 | 
			
		||||
  Then:
 | 
			
		||||
    Tesc            -> x
 | 
			
		||||
    Tesc Ta         -> xa
 | 
			
		||||
    Pesc Ta Resc    -> A
 | 
			
		||||
    Pesc Ta Tr Resc -> AR
 | 
			
		||||
 | 
			
		||||
  The `tap-hold` button is very similar to `tap-next` (a theme, trust me). The
 | 
			
		||||
  difference lies in how the decision is made whether to tap or hold. A
 | 
			
		||||
  `tap-hold` waits for a particular timeout, if the `tap-hold` is released
 | 
			
		||||
  anywhere before that moment we execute a tap immediately. If the timeout
 | 
			
		||||
  occurs and the `tap-hold` is still held, we switch to holding mode.
 | 
			
		||||
 | 
			
		||||
  The additional feature of a `tap-hold` is that it pauses event-processing
 | 
			
		||||
  until it makes its decision and then rolls back processing when the decision
 | 
			
		||||
  has been made.
 | 
			
		||||
 | 
			
		||||
  So, again with the mini-language, we set foo to:
 | 
			
		||||
    (tap-hold 200 x lsft) ;; Like tap-next, but with a 200ms timeout
 | 
			
		||||
  Then:
 | 
			
		||||
    Tesc            -> x
 | 
			
		||||
    Tesc Ta         -> xa
 | 
			
		||||
    Pesc 300 a      -> A (the moment you press a)
 | 
			
		||||
    Pesc a 300      -> A (after 200 ms)
 | 
			
		||||
    Pesc a 100 Resc -> xa (both happening immediately on Resc)
 | 
			
		||||
 | 
			
		||||
  The `tap-hold-next` button is a combination of the previous 2. Essentially,
 | 
			
		||||
  think of it as a `tap-next` button, but it also switches to held after a
 | 
			
		||||
  period of time. This is useful, because if you have a (tap-next ret ctl) for
 | 
			
		||||
  example, and you press it thinking you want to press C-v, but then you change
 | 
			
		||||
  your mind, you now cannot release the button without triggering a 'ret', that
 | 
			
		||||
  you then have to backspace. With the `tap-hold-next` button, you simply
 | 
			
		||||
  outwait the delay, and you're good. I see no benefit of `tap-next` over
 | 
			
		||||
  `tap-hold-next` with a decent timeout value.
 | 
			
		||||
 | 
			
		||||
  The `tap-next-release` is like `tap-next`, except it decides whether to tap or
 | 
			
		||||
  hold based on the next release of a key that was *not* pressed before us. This
 | 
			
		||||
  also performs rollback like `tap-hold`.So, using the minilanguage and foo as:
 | 
			
		||||
    (tap-next-release x lsft)
 | 
			
		||||
  Then:
 | 
			
		||||
    Tesc Ta         -> xa
 | 
			
		||||
    Pa Pesc Ra Resc -> ax (because 'a' was already pressed when we started, so
 | 
			
		||||
                           foo decides it is tapping)
 | 
			
		||||
    Pesc Ta Resc    -> A (because a was pressed *and* released after we started,
 | 
			
		||||
                          so foo decides it is holding)
 | 
			
		||||
 | 
			
		||||
  These increasingly stranger buttons are, I think, coming from the stubborn
 | 
			
		||||
  drive of some of my more eccentric (and I mean that in the most positive way)
 | 
			
		||||
  users to make typing with modifiers on the home-row more comfortable.
 | 
			
		||||
  Especially layouts that encourage a lot of rolling motions are nicer to use
 | 
			
		||||
  with the `release` style buttons.
 | 
			
		||||
 | 
			
		||||
  The `tap-hold-next-release` (notice a trend?) is just like `tap-next-release`,
 | 
			
		||||
  but it comes with an additional timeout that, just like `tap-hold-next` will
 | 
			
		||||
  jump into holding-mode after a timeout.
 | 
			
		||||
 | 
			
		||||
  I honestly think that `tap-hold-next-release`, although it seems the most
 | 
			
		||||
  complicated, probably is the most comfortable to use. But I've put all of them
 | 
			
		||||
  in a testing layer down below, so give them a go and see what is nice.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#+begin_src common-lisp
 | 
			
		||||
 | 
			
		||||
(defalias
 | 
			
		||||
  xtn (tap-next x lsft)         ;; Shift that does 'x' on tap
 | 
			
		||||
  xth (tap-hold 400 x lsft)     ;; Long delay for easier testing
 | 
			
		||||
  thn (tap-hold-next 400 x lsft)
 | 
			
		||||
  tnr (tap-next-release x lsft)
 | 
			
		||||
  tnh (tap-hold-next-release 2000 x lsft)
 | 
			
		||||
 | 
			
		||||
  ;; Used it the colemak layer
 | 
			
		||||
  xcp (tap-hold-next 400 esc ctl)
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
;; Some of the buttons used here are defined in the next section
 | 
			
		||||
(deflayer multi-overlay
 | 
			
		||||
  @mt  _    _    _    _    _    _    _    _    _    _    _    @rem _
 | 
			
		||||
  _    _    _    _    _    _    _    _    _    _    _    _    _    _
 | 
			
		||||
  @thn _    _    _    _    _    _    _    _    _    _    _    _
 | 
			
		||||
  @xtn _    _    _    _    _    _    _    _    _    _    @xth
 | 
			
		||||
  @tnr _    _              _              _    _    _    @tnh
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
#+end_src
 | 
			
		||||
 | 
			
		||||
* Optional: Multi-tap
 | 
			
		||||
 | 
			
		||||
  Besides the tap-hold style buttons there is another multi-use button (with.
 | 
			
		||||
  only 1 variant, at the moment). The `multi-tap`.
 | 
			
		||||
 | 
			
		||||
  A `multi-tap` codes for different buttons depending on how often it is tapped.
 | 
			
		||||
  It is defined by a series of delays and buttons, followed by a last button
 | 
			
		||||
  without delay. As long as you tap the `multi-tap` within the delay specified,
 | 
			
		||||
  it will jump to the next button. Once the delay is exceeded the selected
 | 
			
		||||
  button is pressed. If the last button in the list is reached, it is
 | 
			
		||||
  immediately pressed.
 | 
			
		||||
 | 
			
		||||
  Note that you can actually hold the button, so in the below example, going:
 | 
			
		||||
  tap-tap-hold (wait 300ms) will get you a pressed c, until you release again.
 | 
			
		||||
 | 
			
		||||
#+begin_src common-lisp
 | 
			
		||||
 | 
			
		||||
(defalias
 | 
			
		||||
  mt  (multi-tap 300 a 300 b 300 c 300 d e))
 | 
			
		||||
 | 
			
		||||
#+end_src
 | 
			
		||||
 | 
			
		||||
* Optional: Around-next
 | 
			
		||||
 | 
			
		||||
  The `around-next` function creates a button that primes KMonad to perform the
 | 
			
		||||
  next button-press inside some context. This could be the context of 'having
 | 
			
		||||
  Shift pressed' or 'being inside some layer' or, less usefully, 'having d
 | 
			
		||||
  pressed'. It is a more general and powerful version of `layer-next`.
 | 
			
		||||
 | 
			
		||||
  I think expansion of this button-style is probably the future of leader-key,
 | 
			
		||||
  hydra-style functionality support in KMonad.
 | 
			
		||||
 | 
			
		||||
#+begin_src common-lisp
 | 
			
		||||
 | 
			
		||||
(defalias
 | 
			
		||||
  ns  (around-next sft)  ;; Shift the next press
 | 
			
		||||
  nnm (around-next @num) ;; Perform next press in numbers layer
 | 
			
		||||
  nd  (around-next d)    ;; Silly, but possible
 | 
			
		||||
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
(deflayer around-next-test
 | 
			
		||||
  _    _    _    _    _    _    _    _    _    _    _    _    _    _
 | 
			
		||||
  _    _    _    _    _    _    _    _    _    _    _    _    _    _
 | 
			
		||||
  @nd  _    _    _    _    _    _    _    _    _    _    _    _
 | 
			
		||||
  @nnm _    _    _    _    _    _    _    _    _    _    _
 | 
			
		||||
  @ns  _    _              _              _    _    _    _
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
#+end_src
 | 
			
		||||
 | 
			
		||||
* Optional: Compose-key sequences
 | 
			
		||||
 | 
			
		||||
  Compose-key sequences are series of button-presses that your operating system
 | 
			
		||||
  will interpret as the insertion of a special character, like accented
 | 
			
		||||
  characters, or various special-languages. In that sense, they are just
 | 
			
		||||
  syntactic sugar for keyboard macros.
 | 
			
		||||
 | 
			
		||||
  To get this to work on Linux you will need to set your compose-key with a tool
 | 
			
		||||
  like `setxkbmap', as well as tell kmonad that information. See the `defcfg'
 | 
			
		||||
  block at the top of this file for a working example. Note that you need to
 | 
			
		||||
  wait ever so slightly for the keyboard to register with linux before the
 | 
			
		||||
  command gets executed, that's why the `sleep 1`. Also, note that all the
 | 
			
		||||
  `/run/current-system' stuff is because the author uses NixOS. Just find a
 | 
			
		||||
  shell-command that will:
 | 
			
		||||
 | 
			
		||||
    1. Sleep a moment
 | 
			
		||||
    2. Set the compose-key to your desired key
 | 
			
		||||
 | 
			
		||||
  Please be aware that what `setxkbmap' calls the `menu' key is not actually the
 | 
			
		||||
  `menu' key! If you want to use the often suggested
 | 
			
		||||
 | 
			
		||||
      setxkbmap -option compose:menu
 | 
			
		||||
 | 
			
		||||
  you will have to set your compose key within kmonad to `compose' and not
 | 
			
		||||
  `menu'.
 | 
			
		||||
 | 
			
		||||
  After this, this should work out of the box under Linux. Windows does not
 | 
			
		||||
  recognize the same compose-key sequences, but WinCompose will make most of the
 | 
			
		||||
  sequences line up with KMonad: http://wincompose.info/
 | 
			
		||||
  This has not in any way been tested on Mac.
 | 
			
		||||
 | 
			
		||||
  In addition to hard-coded symbols, we also provide 'uncompleted' macros. Since
 | 
			
		||||
  a compose-key sequence is literally just a series of keystrokes, we can omit
 | 
			
		||||
  the last one, and enter the sequence for 'add an umlaut' and let the user then
 | 
			
		||||
  press some letter to add this umlaut to. These are created using the `+"`
 | 
			
		||||
  syntax.
 | 
			
		||||
 | 
			
		||||
#+begin_src common-lisp
 | 
			
		||||
 | 
			
		||||
(defalias
 | 
			
		||||
  sym (layer-toggle symbols)
 | 
			
		||||
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
(deflayer symbols
 | 
			
		||||
  _    _    _    _    _    _    _    _    _    _    _    _    _    _
 | 
			
		||||
  _    ä    é    ©    _    _    _    _    _    _    _    _    _    _
 | 
			
		||||
  _    +'   +~   +`   +^   _    _    _    _    _    _    _    _
 | 
			
		||||
  _    +"   _    _    _    _    _    _    _    _    _    _
 | 
			
		||||
  _    _    _              _              _    _    _    _)
 | 
			
		||||
 | 
			
		||||
#+end_src
 | 
			
		||||
 | 
			
		||||
* Optional: Command buttons
 | 
			
		||||
 | 
			
		||||
  Currently we also provide the ability to launch arbitrary shell-commands from
 | 
			
		||||
  inside kmonad. These commands are simply handed off to the command-shell
 | 
			
		||||
  without any further checking or waiting.
 | 
			
		||||
 | 
			
		||||
  NOTE: currently only tested on Linux, but should work on any platform, as long
 | 
			
		||||
  as the command is valid for that platform.
 | 
			
		||||
 | 
			
		||||
  The `cmd-button' function takes two arguments, the second one of which is
 | 
			
		||||
  optional. These represent the commands to be executed on pressing and
 | 
			
		||||
  releasing the button respectively.
 | 
			
		||||
 | 
			
		||||
  BEWARE: never run anyone's configuration without looking at it. You wouldn't
 | 
			
		||||
  want to push:
 | 
			
		||||
 | 
			
		||||
    (cmd-button "rm -rf ~/*") ;; Delete all this user's data
 | 
			
		||||
 | 
			
		||||
#+begin_src common-lisp
 | 
			
		||||
 | 
			
		||||
(defalias
 | 
			
		||||
  dat (cmd-button "date >> /tmp/kmonad_example.txt")   ;; Append date to tmpfile
 | 
			
		||||
  pth (cmd-button "echo $PATH > /tmp/kmonad_path.txt") ;; Write out PATH
 | 
			
		||||
  ;; `dat' on press and `pth' on release
 | 
			
		||||
  bth (cmd-button "date >> /tmp/kmonad_example.txt"
 | 
			
		||||
                  "echo $PATH > /tmp/kmonad_path.txt")
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
(deflayer command-test
 | 
			
		||||
  _    _    _    _    _    _    _    _    _    _    _    _    _    _
 | 
			
		||||
  _    _    _    _    _    _    _    _    _    _    _    _    _    _
 | 
			
		||||
  _    _    _    _    _    _    _    _    _    _    _    _    _
 | 
			
		||||
  _    _    _    _    _    _    _    _    _    @dat @pth _
 | 
			
		||||
  _    _    _              _              _    _    _    _
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
#+end_src
 | 
			
		||||
							
								
								
									
										2
									
								
								scripts/notify-from-server.sh
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										2
									
								
								scripts/notify-from-server.sh
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,2 @@
 | 
			
		|||
#!/bin/sh
 | 
			
		||||
notify-send 'Notifcation from HomeAssistant' 'I want to cry a million cries...'
 | 
			
		||||
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