updating readme and todo
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todo.org
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#+TITLE: The Task list for Lumina
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* TODO Change return type of all components to an Action enum instead of the Task<Message> type [66%] [2/3]
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* TODO [#A] Text could be built by using SVG instead of the text element. Maybe I could construct my own text element even
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* TODO [#A] Change return type of all components to an Action enum instead of the Task<Message> type [66%] [2/3]
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** DONE Library
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** DONE SongEditor
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** TODO Presenter
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* TODO Need to fix tests now that the basic app is working
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* TODO [#A] Need to fix tests now that the basic app is working
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* TODO Build library to see all available songs, images, videos, presentations, and slides
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** DONE Develop ui for libraries
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I've got the library basic layer done, I need to develop a way to open the libraries accordion button and then show the list of items in the library
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** TODO Develop DnD for library items
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** TODO [#A] Develop DnD for library items
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This is limited by the fact that I need to develop this in cosmic. I am honestly thinking that I'll need to build my own drag and drop system or at least work with system76 to fix their dnd system on other systems.
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* TODO Build editors for each possible item
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* TODO [#B] Build editors for each possible item
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** TODO Develop ui for editors
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* TODO Develop ui for settings
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* TODO [#B] Develop ui for settings
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* TODO Develop library system for slides that are more than images or video i.e. content
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* TODO Functions for text alignments
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* TODO [#B] Develop library system for slides that are more than images or video i.e. content
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* TODO [#B] Functions for text alignments
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This will need to be matched on for the =TextAlignment= from the user
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* TODO Figure out why the Video element seems to have problems when moving the mouse around
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* TODO Find a way to load and discover every font on the system for slide building
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* TODO [#C] Figure out why the Video element seems to have problems when moving the mouse around
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* TODO [#B] Find a way to load and discover every font on the system for slide building
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This may not be necessary since it is possible to create a font using =Box::leak()=.
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#+begin_src rust
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let font = self.current_slide.font().into_boxed_str();
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