lumina-iced/src/ui/text_svg.rs

297 lines
7.3 KiB
Rust

use std::fmt::Display;
use colors_transform::Rgb;
use cosmic::{
iced::{
font::{Style, Weight},
Length,
},
prelude::*,
widget::{container, responsive, svg::Handle, Svg},
};
use tracing::{debug, error};
use crate::TextAlignment;
#[derive(Clone, Debug, Default, PartialEq)]
pub struct TextSvg {
text: String,
font: Font,
shadow: Option<Shadow>,
stroke: Option<Stroke>,
fill: Color,
alignment: TextAlignment,
}
#[derive(Clone, Debug, Default, PartialEq, Eq)]
pub struct Font {
name: String,
weight: Weight,
style: Style,
size: u8,
}
impl From<cosmic::font::Font> for Font {
fn from(value: cosmic::font::Font) -> Self {
Self {
name: match value.family {
cosmic::iced::font::Family::Name(name) => {
name.to_string()
}
_ => "Quicksand Bold".into(),
},
size: 20,
..Default::default()
}
}
}
impl From<&str> for Font {
fn from(value: &str) -> Self {
Self {
name: value.to_owned(),
..Default::default()
}
}
}
impl Font {
pub fn get_name(&self) -> String {
self.name.clone()
}
pub fn get_weight(&self) -> Weight {
self.weight.clone()
}
pub fn get_style(&self) -> Style {
self.style.clone()
}
pub fn weight(mut self, weight: impl Into<Weight>) -> Self {
self.weight = weight.into();
self
}
pub fn style(mut self, style: impl Into<Style>) -> Self {
self.style = style.into();
self
}
pub fn name(mut self, name: impl Into<String>) -> Self {
self.name = name.into();
self
}
pub fn size(mut self, size: u8) -> Self {
self.size = size;
self
}
}
#[derive(Clone, Debug, PartialEq)]
pub struct Color(Rgb);
impl Color {
pub fn from_hex_str(color: impl AsRef<str>) -> Color {
match Rgb::from_hex_str(color.as_ref()) {
Ok(rgb) => Color(rgb),
Err(e) => {
error!("error in making color from hex_str: {:?}", e);
Color::default()
}
}
}
}
impl From<&str> for Color {
fn from(value: &str) -> Self {
Self::from_hex_str(value)
}
}
impl Default for Color {
fn default() -> Self {
Self(
Rgb::from_hex_str("#000")
.expect("This is not a hex color"),
)
}
}
impl Display for Color {
fn fmt(
&self,
f: &mut std::fmt::Formatter<'_>,
) -> std::fmt::Result {
write!(f, "{}", self.0.to_css_hex_string())
}
}
#[derive(Clone, Debug, Default, PartialEq)]
pub struct Shadow {
pub offset_x: i16,
pub offset_y: i16,
pub spread: u16,
pub color: Color,
}
#[derive(Clone, Debug, Default, PartialEq)]
pub struct Stroke {
size: u16,
color: Color,
}
pub enum Message {
None,
}
impl TextSvg {
pub fn new() -> Self {
Self {
..Default::default()
}
}
pub fn fill(mut self, color: impl Into<Color>) -> Self {
self.fill = color.into();
self
}
pub fn shadow(mut self, shadow: impl Into<Shadow>) -> Self {
self.shadow = Some(shadow.into());
self
}
pub fn stroke(mut self, stroke: impl Into<Stroke>) -> Self {
self.stroke = Some(stroke.into());
self
}
pub fn font(mut self, font: impl Into<Font>) -> Self {
self.font = font.into();
self
}
pub fn text(mut self, text: impl AsRef<str>) -> Self {
self.text = text.as_ref().to_string();
self
}
pub fn alignment(mut self, alignment: TextAlignment) -> Self {
self.alignment = alignment;
self
}
pub fn view<'a>(self) -> Element<'a, Message> {
let shadow = if let Some(shadow) = &self.shadow {
format!("<filter id=\"shadow\"><feDropShadow dx=\"{}\" dy=\"{}\" stdDeviation=\"{}\" flood-color=\"{}\"/></filter>",
shadow.offset_x,
shadow.offset_y,
shadow.spread,
shadow.color)
} else {
"".into()
};
let stroke = if let Some(stroke) = &self.stroke {
format!(
"stroke=\"{}\" stroke-width=\"{}\"",
stroke.color, stroke.size
)
} else {
"".into()
};
container(
responsive(move |s| {
let total_lines = self.text.lines().count();
let half_lines = (total_lines / 2) as f32;
let middle_position = s.height / 2.0;
let line_spacing = 10.0;
let text_and_line_spacing = self.font.size as f32 + line_spacing;
let starting_y_position = middle_position - (half_lines * text_and_line_spacing);
let text_pieces: Vec<String> = self.text.lines()
.enumerate()
.map(|(index, text)| {
format!("<tspan x=\"50%\" y=\"{}\">{}</tspan>", starting_y_position + (index as f32 * text_and_line_spacing), text)
}).collect();
let text: String = text_pieces.join("\n");
let final_svg = format!("<svg viewBox=\"0 0 {} {}\" xmlns=\"http://www.w3.org/2000/svg\"><defs>{}</defs><text x=\"50%\" y=\"50%\" dominant-baseline=\"middle\" text-anchor=\"middle\" font-weight=\"bold\" font-family=\"{}\" font-size=\"{}\" fill=\"{}\" {} style=\"filter:url(#shadow);\">{}</text></svg>",
s.width,
s.height,
shadow,
self.font.name,
self.font.size,
self.fill, stroke, text);
// debug!(final_svg);
Svg::new(Handle::from_memory(
Box::leak(final_svg.into_boxed_str()).as_bytes(),
))
.width(Length::Fill)
.height(Length::Fill)
.into()
})).width(Length::Fill).height(Length::Fill).into()
}
fn text_spans(&self) -> Vec<String> {
let total_lines = self.text.lines().count();
self.text
.lines()
.enumerate()
.map(|(i, t)| format!("<tspan x=\"50%\">{}</tspan>", t))
.collect()
}
}
pub fn shadow(
offset_x: i16,
offset_y: i16,
spread: u16,
color: impl Into<Color>,
) -> Shadow {
Shadow {
offset_x,
offset_y,
spread,
color: color.into(),
}
}
pub fn stroke(size: u16, color: impl Into<Color>) -> Stroke {
Stroke {
size,
color: color.into(),
}
}
pub fn color(color: impl AsRef<str>) -> Color {
Color::from_hex_str(color)
}
#[cfg(test)]
mod test {
use pretty_assertions::assert_eq;
use super::TextSvg;
#[test]
fn test_text_spans() {
let mut text = TextSvg::new();
text.text = "This is
multiline
text."
.into();
assert_eq!(
vec![
String::from("<tspan>This is</tspan>"),
String::from("<tspan>multiline</tspan>"),
String::from("<tspan>text.</tspan>"),
],
text.text_spans()
)
}
}