basic updates to make cxx-qt work with 6.0

This commit is contained in:
Chris Cochrun 2023-11-21 11:44:46 -06:00
parent 6b3559b4ef
commit 5d571a7e6f
2 changed files with 171 additions and 170 deletions

View file

@ -1,7 +1,5 @@
#[cxx_qt::bridge]
mod service_thing {
use cxx_qt_lib::QVariantValue;
unsafe extern "C++" {
include!("cxx-qt-lib/qstring.h");
type QString = cxx_qt_lib::QString;
@ -9,75 +7,73 @@ mod service_thing {
type QVariant = cxx_qt_lib::QVariant;
}
#[derive(Clone)]
#[cxx_qt::qobject]
pub struct ServiceThing {
#[qproperty]
name: QString,
#[qproperty]
kind: QString,
#[qproperty]
background: QString,
#[qproperty]
background_type: QString,
#[qproperty]
text: QString,
#[qproperty]
audio: QString,
#[qproperty]
font: QString,
#[qproperty]
font_size: QString,
#[qproperty]
active: bool,
#[qproperty]
selected: bool,
}
impl Default for ServiceThing {
fn default() -> Self {
Self {
name: QString::from(""),
kind: QString::from(""),
background: QString::from(""),
background_type: QString::from(""),
text: QString::from(""),
audio: QString::from(""),
font: QString::from(""),
font_size: QString::from(""),
active: false,
selected: false,
}
}
}
impl qobject::ServiceThing {
#[qinvokable]
pub fn activate(self: Pin<&mut Self>) {
println!("{}", self.active());
let active: bool = *self.active();
self.set_active(!active);
println!("{}", !active);
}
unsafe extern "RustQt" {
#[qobject]
#[qml_element]
#[qproperty(QString, name)]
#[qproperty(QString, kind)]
#[qproperty(QString, background)]
#[qproperty(QString, background_type)]
#[qproperty(QString, text)]
#[qproperty(QString, audio)]
#[qproperty(QString, font)]
#[qproperty(QString, font_size)]
#[qproperty(bool, active)]
#[qproperty(bool, selected)]
type ServiceThing = super::ServiceThingRust;
#[qinvokable]
pub fn check_active(self: Pin<&mut Self>) {
println!("Are we active?: {}", self.active());
}
fn activate(self: Pin<&mut ServiceThing>);
// #[qinvokable]
// pub fn slap_variant_around(self: Pin<&mut Self>, variant: &QVariant) {
// println!("wow!");
// let sname: String;
// match variant.value() {
// QVariantValue::QString(string) => {
// let nstr = string.to_string();
// self.set_name(QString::from(nstr.as_str()));
// sname = nstr;
// println!("New name is: {}", sname);
// }
// _ => println!("Unknown QVariant type"),
// };
// }
#[qinvokable]
fn check_active(self: Pin<&mut ServiceThing>);
}
}
use cxx_qt_lib::QString;
#[derive(Clone)]
pub struct ServiceThingRust {
name: QString,
kind: QString,
background: QString,
background_type: QString,
text: QString,
audio: QString,
font: QString,
font_size: QString,
active: bool,
selected: bool,
}
impl Default for ServiceThingRust {
fn default() -> Self {
Self {
name: QString::from(""),
kind: QString::from(""),
background: QString::from(""),
background_type: QString::from(""),
text: QString::from(""),
audio: QString::from(""),
font: QString::from(""),
font_size: QString::from(""),
active: false,
selected: false,
}
}
}
impl qobject::ServiceThing {
#[qinvokable]
pub fn activate(self: Pin<&mut Self>) {
println!("{}", self.active());
let active: bool = *self.active();
self.set_active(!active);
println!("{}", !active);
}
#[qinvokable]
pub fn check_active(self: Pin<&mut Self>) {
println!("Are we active?: {}", self.active());
}
}

View file

@ -1,10 +1,5 @@
#[cxx_qt::bridge]
mod settings {
use configparser::ini::Ini;
use dirs;
use std::path::PathBuf;
unsafe extern "C++" {
include!("cxx-qt-lib/qstring.h");
type QString = cxx_qt_lib::QString;
@ -12,115 +7,125 @@ mod settings {
type QUrl = cxx_qt_lib::QUrl;
}
// In order for settings to save to the ini file,
// I'll need to create my own setting functions I think.
#[derive(Clone)]
#[cxx_qt::qobject]
pub struct Settings {
config: Ini,
#[qproperty]
screen: QString,
#[qproperty]
sound_effect: QString,
#[qproperty]
last_save_file: QUrl,
#[qproperty]
loaded_file: QUrl,
unsafe extern "RustQt" {
#[qobject]
#[qml_element]
#[qproperty(QString, screen)]
#[qproperty(QString, sound_effect)]
#[qproperty(QUrl, last_save_file)]
#[qproperty(QUrl, loaded_file)]
type Settings = super::SettingsRust;
}
}
impl Default for Settings {
fn default() -> Self {
Self {
config: Ini::new(),
screen: QString::from(""),
sound_effect: QString::from(""),
last_save_file: QUrl::from(""),
loaded_file: QUrl::from(""),
}
use configparser::ini::Ini;
use dirs;
use std::path::PathBuf;
// In order for settings to save to the ini file,
// I'll need to create my own setting functions I think.
#[derive(Clone)]
pub struct SettingsRust {
config: Ini,
#[qproperty]
screen: QString,
#[qproperty]
sound_effect: QString,
#[qproperty]
last_save_file: QUrl,
#[qproperty]
loaded_file: QUrl,
}
impl Default for SettingsRust {
fn default() -> Self {
Self {
config: Ini::new(),
screen: QString::from(""),
sound_effect: QString::from(""),
last_save_file: QUrl::from(""),
loaded_file: QUrl::from(""),
}
}
}
impl qobject::Settings {
#[qinvokable]
pub fn print_sound(self: Pin<&mut Self>) {
let mut config = Ini::new();
let _map = config.load("~/.config/lumina/lumina.conf");
impl qobject::Settings {
#[qinvokable]
pub fn print_sound(self: Pin<&mut Self>) {
let mut config = Ini::new();
let _map = config.load("~/.config/lumina/lumina.conf");
println!("{}", self.sound_effect());
}
println!("{}", self.sound_effect());
}
#[qinvokable]
pub fn setup(mut self: Pin<&mut Self>) {
let home = dirs::config_dir();
println!("{:?}", home);
if let Some(mut conf) = home {
conf.push("lumina");
conf.push("lumina.conf");
match self.as_mut().config_mut().load(conf) {
Ok(map) => {
// println!("{:?}", self.rust().config);
let sf = self
.as_ref()
.config()
.get("General", "lastSaveFile");
println!("{:?}", sf);
if let Some(s) = sf {
self.as_mut()
.set_last_save_file(QUrl::from(&s));
self.as_mut()
.set_loaded_file(QUrl::from(&s));
println!("{s}");
} else {
println!("error loading last save file");
}
}
Err(e) => {
println!("settings_load_error: {:?}", e)
}
}
} else {
println!("Couldn't find home directory");
}
}
#[qinvokable]
pub fn set_save_file(mut self: Pin<&mut Self>, file: QUrl) {
println!("{file}");
match self.as_mut().config_mut().set(
"General",
"lastSaveFile",
Some(file.to_string()),
) {
Some(s) => {
println!(
"set-save-file: {:?}",
#[qinvokable]
pub fn setup(mut self: Pin<&mut Self>) {
let home = dirs::config_dir();
println!("{:?}", home);
if let Some(mut conf) = home {
conf.push("lumina");
conf.push("lumina.conf");
match self.as_mut().config_mut().load(conf) {
Ok(map) => {
// println!("{:?}", self.rust().config);
let sf = self
.as_ref()
.config()
.get("General", "lastSaveFile");
println!("{:?}", sf);
if let Some(s) = sf {
self.as_mut()
.config_mut()
.get("General", "lastSaveFile")
);
if let Err(e) = self.as_mut().write() {
println!("error: {:?}", e)
.set_last_save_file(QUrl::from(&s));
self.as_mut().set_loaded_file(QUrl::from(&s));
println!("{s}");
} else {
println!("error loading last save file");
}
self.set_last_save_file(file);
}
_ => println!("error-setting-save-file"),
}
}
pub fn write(
mut self: Pin<&mut Self>,
) -> std::io::Result<&str> {
let mut file = dirs::config_dir().unwrap();
file.push("lumina");
file.push("lumina.conf");
match self.as_mut().config_mut().write(file) {
Ok(_s) => Ok("Saved File"),
Err(e) => {
println!("error: {:?}", e);
Err(e)
println!("settings_load_error: {:?}", e)
}
}
} else {
println!("Couldn't find home directory");
}
}
#[qinvokable]
pub fn set_save_file(mut self: Pin<&mut Self>, file: QUrl) {
println!("{file}");
match self.as_mut().config_mut().set(
"General",
"lastSaveFile",
Some(file.to_string()),
) {
Some(s) => {
println!(
"set-save-file: {:?}",
self.as_mut()
.config_mut()
.get("General", "lastSaveFile")
);
if let Err(e) = self.as_mut().write() {
println!("error: {:?}", e)
}
self.set_last_save_file(file);
}
_ => println!("error-setting-save-file"),
}
}
pub fn write(mut self: Pin<&mut Self>) -> std::io::Result<&str> {
let mut file = dirs::config_dir().unwrap();
file.push("lumina");
file.push("lumina.conf");
match self.as_mut().config_mut().write(file) {
Ok(_s) => Ok("Saved File"),
Err(e) => {
println!("error: {:?}", e);
Err(e)
}
}
}
}