basic updates to make cxx-qt work with 6.0
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2 changed files with 171 additions and 170 deletions
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@ -1,7 +1,5 @@
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#[cxx_qt::bridge]
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mod service_thing {
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use cxx_qt_lib::QVariantValue;
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unsafe extern "C++" {
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include!("cxx-qt-lib/qstring.h");
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type QString = cxx_qt_lib::QString;
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@ -9,75 +7,73 @@ mod service_thing {
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type QVariant = cxx_qt_lib::QVariant;
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}
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#[derive(Clone)]
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#[cxx_qt::qobject]
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pub struct ServiceThing {
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#[qproperty]
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name: QString,
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#[qproperty]
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kind: QString,
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#[qproperty]
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background: QString,
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#[qproperty]
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background_type: QString,
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#[qproperty]
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text: QString,
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#[qproperty]
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audio: QString,
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#[qproperty]
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font: QString,
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#[qproperty]
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font_size: QString,
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#[qproperty]
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active: bool,
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#[qproperty]
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selected: bool,
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}
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impl Default for ServiceThing {
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fn default() -> Self {
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Self {
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name: QString::from(""),
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kind: QString::from(""),
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background: QString::from(""),
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background_type: QString::from(""),
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text: QString::from(""),
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audio: QString::from(""),
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font: QString::from(""),
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font_size: QString::from(""),
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active: false,
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selected: false,
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}
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}
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}
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impl qobject::ServiceThing {
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#[qinvokable]
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pub fn activate(self: Pin<&mut Self>) {
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println!("{}", self.active());
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let active: bool = *self.active();
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self.set_active(!active);
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println!("{}", !active);
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}
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unsafe extern "RustQt" {
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#[qobject]
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#[qml_element]
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#[qproperty(QString, name)]
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#[qproperty(QString, kind)]
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#[qproperty(QString, background)]
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#[qproperty(QString, background_type)]
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#[qproperty(QString, text)]
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#[qproperty(QString, audio)]
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#[qproperty(QString, font)]
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#[qproperty(QString, font_size)]
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#[qproperty(bool, active)]
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#[qproperty(bool, selected)]
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type ServiceThing = super::ServiceThingRust;
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#[qinvokable]
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pub fn check_active(self: Pin<&mut Self>) {
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println!("Are we active?: {}", self.active());
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}
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fn activate(self: Pin<&mut ServiceThing>);
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// #[qinvokable]
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// pub fn slap_variant_around(self: Pin<&mut Self>, variant: &QVariant) {
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// println!("wow!");
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// let sname: String;
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// match variant.value() {
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// QVariantValue::QString(string) => {
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// let nstr = string.to_string();
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// self.set_name(QString::from(nstr.as_str()));
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// sname = nstr;
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// println!("New name is: {}", sname);
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// }
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// _ => println!("Unknown QVariant type"),
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// };
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// }
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#[qinvokable]
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fn check_active(self: Pin<&mut ServiceThing>);
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}
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}
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use cxx_qt_lib::QString;
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#[derive(Clone)]
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pub struct ServiceThingRust {
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name: QString,
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kind: QString,
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background: QString,
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background_type: QString,
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text: QString,
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audio: QString,
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font: QString,
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font_size: QString,
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active: bool,
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selected: bool,
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}
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impl Default for ServiceThingRust {
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fn default() -> Self {
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Self {
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name: QString::from(""),
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kind: QString::from(""),
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background: QString::from(""),
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background_type: QString::from(""),
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text: QString::from(""),
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audio: QString::from(""),
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font: QString::from(""),
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font_size: QString::from(""),
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active: false,
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selected: false,
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}
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}
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}
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impl qobject::ServiceThing {
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#[qinvokable]
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pub fn activate(self: Pin<&mut Self>) {
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println!("{}", self.active());
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let active: bool = *self.active();
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self.set_active(!active);
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println!("{}", !active);
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}
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#[qinvokable]
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pub fn check_active(self: Pin<&mut Self>) {
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println!("Are we active?: {}", self.active());
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}
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}
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@ -1,10 +1,5 @@
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#[cxx_qt::bridge]
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mod settings {
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use configparser::ini::Ini;
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use dirs;
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use std::path::PathBuf;
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unsafe extern "C++" {
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include!("cxx-qt-lib/qstring.h");
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type QString = cxx_qt_lib::QString;
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@ -12,115 +7,125 @@ mod settings {
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type QUrl = cxx_qt_lib::QUrl;
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}
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// In order for settings to save to the ini file,
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// I'll need to create my own setting functions I think.
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#[derive(Clone)]
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#[cxx_qt::qobject]
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pub struct Settings {
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config: Ini,
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#[qproperty]
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screen: QString,
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#[qproperty]
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sound_effect: QString,
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#[qproperty]
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last_save_file: QUrl,
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#[qproperty]
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loaded_file: QUrl,
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unsafe extern "RustQt" {
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#[qobject]
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#[qml_element]
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#[qproperty(QString, screen)]
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#[qproperty(QString, sound_effect)]
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#[qproperty(QUrl, last_save_file)]
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#[qproperty(QUrl, loaded_file)]
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type Settings = super::SettingsRust;
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}
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}
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impl Default for Settings {
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fn default() -> Self {
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Self {
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config: Ini::new(),
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screen: QString::from(""),
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sound_effect: QString::from(""),
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last_save_file: QUrl::from(""),
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loaded_file: QUrl::from(""),
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}
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use configparser::ini::Ini;
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use dirs;
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use std::path::PathBuf;
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// In order for settings to save to the ini file,
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// I'll need to create my own setting functions I think.
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#[derive(Clone)]
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pub struct SettingsRust {
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config: Ini,
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#[qproperty]
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screen: QString,
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#[qproperty]
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sound_effect: QString,
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#[qproperty]
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last_save_file: QUrl,
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#[qproperty]
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loaded_file: QUrl,
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}
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impl Default for SettingsRust {
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fn default() -> Self {
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Self {
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config: Ini::new(),
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screen: QString::from(""),
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sound_effect: QString::from(""),
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last_save_file: QUrl::from(""),
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loaded_file: QUrl::from(""),
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}
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}
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}
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impl qobject::Settings {
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#[qinvokable]
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pub fn print_sound(self: Pin<&mut Self>) {
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let mut config = Ini::new();
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let _map = config.load("~/.config/lumina/lumina.conf");
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impl qobject::Settings {
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#[qinvokable]
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pub fn print_sound(self: Pin<&mut Self>) {
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let mut config = Ini::new();
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let _map = config.load("~/.config/lumina/lumina.conf");
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println!("{}", self.sound_effect());
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}
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println!("{}", self.sound_effect());
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}
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#[qinvokable]
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pub fn setup(mut self: Pin<&mut Self>) {
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let home = dirs::config_dir();
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println!("{:?}", home);
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if let Some(mut conf) = home {
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conf.push("lumina");
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conf.push("lumina.conf");
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match self.as_mut().config_mut().load(conf) {
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Ok(map) => {
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// println!("{:?}", self.rust().config);
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let sf = self
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.as_ref()
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.config()
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.get("General", "lastSaveFile");
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println!("{:?}", sf);
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if let Some(s) = sf {
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self.as_mut()
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.set_last_save_file(QUrl::from(&s));
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self.as_mut()
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.set_loaded_file(QUrl::from(&s));
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println!("{s}");
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} else {
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println!("error loading last save file");
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}
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}
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Err(e) => {
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println!("settings_load_error: {:?}", e)
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}
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}
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} else {
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println!("Couldn't find home directory");
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}
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}
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#[qinvokable]
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pub fn set_save_file(mut self: Pin<&mut Self>, file: QUrl) {
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println!("{file}");
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match self.as_mut().config_mut().set(
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"General",
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"lastSaveFile",
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Some(file.to_string()),
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) {
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Some(s) => {
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println!(
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"set-save-file: {:?}",
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#[qinvokable]
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pub fn setup(mut self: Pin<&mut Self>) {
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let home = dirs::config_dir();
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println!("{:?}", home);
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if let Some(mut conf) = home {
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conf.push("lumina");
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conf.push("lumina.conf");
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match self.as_mut().config_mut().load(conf) {
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Ok(map) => {
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// println!("{:?}", self.rust().config);
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let sf = self
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.as_ref()
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.config()
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.get("General", "lastSaveFile");
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println!("{:?}", sf);
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if let Some(s) = sf {
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self.as_mut()
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.config_mut()
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.get("General", "lastSaveFile")
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);
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if let Err(e) = self.as_mut().write() {
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println!("error: {:?}", e)
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.set_last_save_file(QUrl::from(&s));
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self.as_mut().set_loaded_file(QUrl::from(&s));
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println!("{s}");
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} else {
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println!("error loading last save file");
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}
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self.set_last_save_file(file);
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}
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_ => println!("error-setting-save-file"),
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}
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}
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pub fn write(
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mut self: Pin<&mut Self>,
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) -> std::io::Result<&str> {
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let mut file = dirs::config_dir().unwrap();
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file.push("lumina");
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file.push("lumina.conf");
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match self.as_mut().config_mut().write(file) {
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Ok(_s) => Ok("Saved File"),
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Err(e) => {
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println!("error: {:?}", e);
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Err(e)
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println!("settings_load_error: {:?}", e)
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}
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}
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} else {
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println!("Couldn't find home directory");
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}
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}
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#[qinvokable]
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pub fn set_save_file(mut self: Pin<&mut Self>, file: QUrl) {
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println!("{file}");
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match self.as_mut().config_mut().set(
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"General",
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"lastSaveFile",
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Some(file.to_string()),
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) {
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Some(s) => {
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println!(
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"set-save-file: {:?}",
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self.as_mut()
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.config_mut()
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.get("General", "lastSaveFile")
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);
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if let Err(e) = self.as_mut().write() {
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println!("error: {:?}", e)
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}
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self.set_last_save_file(file);
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}
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_ => println!("error-setting-save-file"),
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}
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}
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pub fn write(mut self: Pin<&mut Self>) -> std::io::Result<&str> {
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let mut file = dirs::config_dir().unwrap();
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file.push("lumina");
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file.push("lumina.conf");
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match self.as_mut().config_mut().write(file) {
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Ok(_s) => Ok("Saved File"),
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Err(e) => {
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println!("error: {:?}", e);
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Err(e)
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}
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}
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}
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}
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