using std::thread for ffmpeg calls since it takes long on big videos
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effede9da1
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2 changed files with 26 additions and 22 deletions
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@ -331,9 +331,9 @@ impl slide_model::SlideModel {
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screenshot.to_str().unwrap()
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).insert(0, &QString::from("file://")).to_owned();
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slide.video_thumbnail = screenshot_string;
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let runtime = tokio::runtime::Runtime::new().unwrap();
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runtime.spawn(async move {
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let result = ffmpeg::bg_from_video(&path, &screenshot).await;
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// let runtime = tokio::runtime::Runtime::new().unwrap();
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std::thread::spawn(move || {
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let result = ffmpeg::bg_from_video(&path, &screenshot);
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match result {
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Ok(_o) => debug!("Success making video background!"),
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Err(error) => error!(?error, "Error making video background")
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@ -426,15 +426,7 @@ impl slide_model::SlideModel {
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self.as_mut().rust_mut().slides.push(slide);
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self.as_mut().end_insert_rows();
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}
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let thread = self.qt_thread();
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thread::spawn(move || {
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thread
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.queue(move |slidemodel| {
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slidemodel.add_video_thumbnail(index);
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})
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.unwrap();
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});
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// self.as_mut().add_video_thumbnail(index);
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self.as_mut().add_video_thumbnail(index);
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}
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fn insert_slide(
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