the moving of rows works but resets on move
This breaks fluid movements from QML with KirigamiDragHandles We will need to adjust how this move works in QML or get the begin_move_rows function to build. If it can build we can still use the KirigamiDragHandles.
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3 changed files with 69 additions and 12 deletions
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@ -382,10 +382,10 @@ Item {
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contextType: "2d"
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renderStrategy: Canvas.Threaded
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onPaint: {
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console.log(Kirigami.Theme.hoverColor.name());
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console.log(Kirigami.Theme.hoverColor);
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var ctx = getContext("2d");
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ctx.fillRule = Qt.OddEvenFill
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ctx.fillStyle = Kirigami.Theme.hoverColor.rgb();
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ctx.fillStyle = Kirigami.Theme.hoverColor;
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ctx.rotate(30);
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ctx.transform(0.8, 0, 0, 0.8, 0, 30)
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ctx.path = tearDropPath;
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@ -452,7 +452,7 @@ Item {
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id: serviceToolBar
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Layout.fillWidth: true
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opacity: 1.0
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display: Button.IconOnly
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display: Controls.Button.IconOnly
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actions: [
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Kirigami.Action {
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text: "Up"
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