This means we are loading and saving files with the rfd crate which
utilizes platform appropriate dialogs for saving and loading files. We
can start to use this in all other file dialog locations to make sure
we are getting the right files.
It uses xdg-desktop-portals on linux so we will always use the
appropriate file dialog for each desktop environment.
This breaks fluid movements from QML with KirigamiDragHandles
We will need to adjust how this move works in QML or get the
begin_move_rows function to build. If it can build we can still use
the KirigamiDragHandles.
This is waiting till service_item_model.rs is the model actually used
for ServiceList. Right now we are still using C++ so once that
switches, we can add it in service_item_model.
This way we don't add anymore C++ code that we are likely to throw away.
This required switching from a QML Window to a QQuickView in C++. I
want to try to eventually subclass that in Rust, but for now it works.
I'll have to still tinker with this to find out how to specifically
set the screen in certain environments, but for now the user will need
to move the window on their own.
Videos, images, and presentations were all look at the wrong index. I
needed to look for the count - 1 in order to find the right index from
the model when switching to the editMode
I have gotten reveal.js presentations to be viewable. I'll still need
to work with how to present them, and fix the presenter piece as well,
but for now, it works.
Since the rust implementation happens on insertion of slides and
creates a property for it, it's better as we won't need to create it
on the fly. Now we'll just need to move it into a background thread so
things will load while ffmpeg creates thumbnails for us.