fixing some gaming pieces
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1 changed files with 2 additions and 2 deletions
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@ -89,9 +89,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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KC_LALT, LSFT_T(KC_G), KC_A, KC_S, KC_D, KC_F, LT(_LOWER, KC_H), KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_LSFT, KC_B, KC_Z, KC_X, KC_C, KC_V, _______, KC_RALT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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KC_LSFT, KC_B, KC_Z, KC_X, KC_C, KC_V, KC_HOME, KC_RALT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
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_______, KC_LCTL, KC_LGUI, LT(_RAISE, KC_SPC), KC_ENT, KILL
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KC_LGUI, KC_LCTL, KC_SPC, LT(_RAISE, KC_SPC), KC_ENT, KC_END
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// └────────┴────────┴────────┘ └────────┴────────┴────────┘
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),
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};
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