the grave key

This commit is contained in:
Chris Cochrun 2023-10-04 10:59:31 -05:00
parent 7781d7552c
commit 127dcdd227

View file

@ -33,7 +33,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LOWER] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
QK_BOOT, KC_1, KC_2, KC_UP, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
@ -115,30 +115,30 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
// Light LEDs 9 & 10 in cyan when keyboard layer 1 is active
const rgblight_segment_t PROGMEM numnav_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{9, 2, HSV_CYAN}
);
/* const rgblight_segment_t PROGMEM numnav_layer[] = RGBLIGHT_LAYER_SEGMENTS( */
/* {9, 2, HSV_CYAN} */
/* ); */
// Light LEDs 11 & 12 in purple when keyboard layer 2 is active
const rgblight_segment_t PROGMEM extra_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{11, 2, HSV_PURPLE}
);
/* const rgblight_segment_t PROGMEM extra_layer[] = RGBLIGHT_LAYER_SEGMENTS( */
/* {11, 2, HSV_PURPLE} */
/* ); */
// Now define the array of layers. Later layers take precedence
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
numnav_layer, // Overrides caps lock layer
extra_layer // Overrides other layers
);
/* const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( */
/* numnav_layer, // Overrides caps lock layer */
/* extra_layer // Overrides other layers */
/* ); */
void keyboard_post_init_user(void) {
// Enable the LED layers
rgblight_layers = my_rgb_layers;
/* rgblight_layers = my_rgb_layers; */
}
layer_state_t layer_state_set_user(layer_state_t state) {
/* layer_state_t layer_state_set_user(layer_state_t state) { */
rgblight_set_layer_state(0, layer_state_cmp(state, _LOWER));
rgblight_set_layer_state(1, layer_state_cmp(state, _RAISE));
/* rgblight_set_layer_state(0, layer_state_cmp(state, _LOWER)); */
/* rgblight_set_layer_state(1, layer_state_cmp(state, _RAISE)); */
return state;
}
/* return state; */
/* } */