the grave key
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7781d7552c
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1 changed files with 17 additions and 17 deletions
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@ -33,7 +33,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_LOWER] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
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KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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QK_BOOT, KC_1, KC_2, KC_UP, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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@ -115,30 +115,30 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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// Light LEDs 9 & 10 in cyan when keyboard layer 1 is active
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const rgblight_segment_t PROGMEM numnav_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{9, 2, HSV_CYAN}
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);
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/* const rgblight_segment_t PROGMEM numnav_layer[] = RGBLIGHT_LAYER_SEGMENTS( */
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/* {9, 2, HSV_CYAN} */
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/* ); */
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// Light LEDs 11 & 12 in purple when keyboard layer 2 is active
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const rgblight_segment_t PROGMEM extra_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{11, 2, HSV_PURPLE}
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);
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/* const rgblight_segment_t PROGMEM extra_layer[] = RGBLIGHT_LAYER_SEGMENTS( */
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/* {11, 2, HSV_PURPLE} */
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/* ); */
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// Now define the array of layers. Later layers take precedence
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const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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numnav_layer, // Overrides caps lock layer
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extra_layer // Overrides other layers
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);
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/* const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( */
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/* numnav_layer, // Overrides caps lock layer */
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/* extra_layer // Overrides other layers */
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/* ); */
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void keyboard_post_init_user(void) {
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// Enable the LED layers
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rgblight_layers = my_rgb_layers;
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/* rgblight_layers = my_rgb_layers; */
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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/* layer_state_t layer_state_set_user(layer_state_t state) { */
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rgblight_set_layer_state(0, layer_state_cmp(state, _LOWER));
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rgblight_set_layer_state(1, layer_state_cmp(state, _RAISE));
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/* rgblight_set_layer_state(0, layer_state_cmp(state, _LOWER)); */
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/* rgblight_set_layer_state(1, layer_state_cmp(state, _RAISE)); */
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return state;
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}
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/* return state; */
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/* } */
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