A collection of information I could easily remember that could be displayed as part of a Dungeon Master Screen.
22 lines
694 B
Org Mode
22 lines
694 B
Org Mode
#+TITLE: Actions in Combat
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#+AUTHOR: Howard X. Abrams
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#+EMAIL: howard.abrams@gmail.com
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#+FILETAGS: :rpg:5e:dm-screen:
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- Attack ::
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- Bonus Attack uses prof for attack, but not extra damage
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- Cast a Spell ::
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- Dash :: Extra movement base on your speed
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- Disengage :: You don't provoke opportunity attacks
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- Dodge :: Works until start of your next turn:
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- Attacks against you have disadvantage
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- Dex Saving Throws have advantage
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- Help :: PC gains advantage on skill check
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- Hide :: Relative, since you hiding locations
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- Ready :: Act as a Reaction
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- Search ::
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- Use an Object :: A lot of these are bonus Actions
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# Local Variables:
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# eval: (narrow-to-region 121 633)
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# End:
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