emacs-rpgdm/tables/city-shops.org
Howard Abrams fd804c6424 A collection of tables for role playing
Some are particular to my campaigns, and others are just ideas I've collected.
2021-01-29 23:24:55 -08:00

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Fantasy City Shops

Random Shops

Type Name Owner
Alchemist The Alchemist Sir Kavier Yestrall
Aquarium Waterdeep Aquarium Wet Board
Aquarium Supply Store Kraken to Kelp Yoon Vu
Architect Orville's Architecture Orville Tanker
Art Gallery Sunrise Art Eggwash
Axes An Axe To Grind Himar Acelon
Basket Store One Trip Steven Wilmer
Beekeeping Shop Queen Bee Zeva & Simon Welwax
Birdhouse Shop TwitterWell Tina Turnloon
Bookstore The First Bookstore Selwin Moonsbane
Bows Sharp Shot Eldrin Greenfell
Calligrapher Ink Line Davees Simar
Camping Store The Great Outdoors Eugene Caster
Candle Maker Heavenly Scents Lavender Welshwell
Cart Shop Flaming Hot Wheels Clide Zimfyre
Cartoonist Word's World Emil Smithers
Cloak Shop Custom Cloaks Skrrchh
Clothing Boutique Cute Cut Cloth Renald Donowitz
Clothing Store Clean Cut Zelda Morlon
Cold Weather Gear The Arctic Chill Ice
Community Theater Playwright's Theater Carbonite
Costume Shop Masquerade Axe Break
Daggers Delver's Daggers Damian Prince
Dance Studio Plie & Pique Iden & Mux
Dice Maker
DIY Store
Doll Maker
Exotic Imports
Florist
Formal Dress Shop
Fur Shop
Furniture Shop
Game Shop
Gardening Shop
Gourd Carver
Handles & Knobs
Hardware
Herbologist
Hobby Shop
Hot Weather Gear
Interior Designer
Jeweler
Leatherworking Shop
Makeup Shop
Metalworker
Musical Instrument
Nets
Newsstand
Orchard

Trinkets

  1. A miniature, tame mimic.
  2. A carved marble elephant.
  3. A small round cactus with two eyes.
  4. A pocket book of dwarven poetry.
  5. A bronze box containing a tiny wooden owl.
  6. A solid blue metal sphere, one inch in diameter, with three parallel grooves around the circumference.
  7. A pouch containing ten dried peas.
  8. A ceramic puzzle cube, with each face divided into four independently rotating squares enameled with astronomical signs.
  9. A square of bear-beetle leather, a creature unique to the misty woods of Cix.
  10. A sheet of vellum on which is crudely painted a herbal plant that you have yet to identify.
  11. A petrified frog.
  12. A twenty-sided die.
  13. A cut yellow chrysanthemum that never dies.
  14. A palm-sized iron cage: the door doesn't shut properly, as the tiny lock was broken from the inside.
  15. A blob of grey goo, slippy but safe to touch, kept in a ceramic pot.
  16. A dried sky lily, from the tip of the Godshead, an impossibly high mountain.
  17. A glowing blue-green line, six inches long, but with no discernible radius.
  18. A pretty conch shell.
  19. A scrap of paper on which is written, in Goblin, "My dearest Bess,".
  20. A keychain holding the head of a broken key.
  21. An echo pearl from the depths of the Vibration Lake.
  22. A toy crossbow.
  23. Lip balm.
  24. A fossil of an extinct many-limbed critter.
  25. A brass prosthetic nose.
  26. A corkscrew.
  27. A dried poison gland of a jagged fish.
  28. A bronze gear on which is etched the word "Moon".
  29. A map of a labyrinth, on which is penciled a line that starts at the centre but fails to connect to the entrance.
  30. A cube of ice that never melts.
  31. A square of ironsilk sewn by the geargrubs of ancient Siclari. Nearly indestructible, but only 6" square.
  32. An ivory knitting needle.
  33. A peacock feather.
  34. A travel set of paints: someone has used up all the black.
  35. A wig of short platinum-blonde hair.
  36. A child's charm bracelet.
  37. A small bar of orichalcum, a metal only mentioned in ancient literature.
  38. A deed to a ruined tower.
  39. An invitation to a formal ball to be held in two years time.
  40. A smoking pipe carved from granite.
  41. A vial of scented oil.
  42. A preserved basilisk eye.
  43. A torn page on which is written "Death! / Plop. / The barges down in the river flop. / Flop, plop. / Above, beneath".
  44. An intricate knot that nobody seems to know how to tie or untie sailors believe it to be bad luck.
  45. Pages ripped out of an accounting journal of a local merchant.
  46. A ring with a poison reservoir for slipping into drinks and a tiny razor edge for cutting purse-strings.
  47. A glass globe of swirling green goop, no openings.
  48. A bundle of ragged "treasure maps" drawn by inventive local children.
  49. A sliver from a spear said to have pierced the armpit of a saint.
  50. A portfolio of pressed flowers.
  51. A small handbook of foreign coins, for travelers to identify denominations.
  52. A slightly out of date guidebook to foreign inns, taverns, and transportation.
  53. Six useless wooden tokens previously issued by a traitor-prince as currency.
  54. Two false fingernails painted with mysterious symbols.
  55. A set of cosmetic tools for cleaning the ears.
  56. A harmless stage dagger with retracting blade and blood-compartment.
  57. A floating glass orb that follows you around and makes whirring sounds.
  58. A goblin-made key that can lock any door, but unlock none.
  59. A translucent coin, minted in an unknown land.
  60. A bronze ring engraved with dark symbols that was supposedly buried with a legendary necromancer long ago.
  61. A ring carved with the unfinished insignia to a defunct secret organization.
  62. A thimble on which is an enamel painting of a turtle.
  63. A puzzle box holding 10 fingernail clippings.
  64. A pair of badly worn hairdressing scissors.
  65. A wax hand shaped to hold a large cup.
  66. A measuring tape, marked in ink at 23 inches.
  67. A seashell that is silent when held up to your ear.
  68. A coprolite.
  69. One piece of unknown paper currency with no obvious denomination.
  70. A bootlace entwined with gold thread.
  71. A dented sheriff's badge.
  72. A tiny bubble level that is calibrated incorrectly.
  73. A belt buckle.
  74. A letter of complaint to a toy shop owner.
  75. A decorative leather stud.
  76. A penny whistle that plays the same note no matter which holes are covered.
  77. A ticket admitting an adult and child onto a thing called a "semiotic tram".
  78. A small glass vial holding three eyelashes.
  79. A tub of putty.
  80. A leather shoe made for a dog.
  81. A doll head with no hair and poorly applied makeup.
  82. A pewter spork.
  83. Illustrated instructions on how to make a paper hat.
  84. A clear glass dish with four round notches around the outside edge.
  85. A wire circlet that bestows upon its wearer perfect posture.
  86. A small hand-sized box covered with numbered buttons.
  87. An empty whiskey tumbler that causes any liquid poured into it to become bourbon.
  88. A book of flumph grammar.
  89. A hunk of metal which appears to be several gears jammed together at unnatural and impossible angles: attempting to turn it causes it to emit a horrible shrieking sound.
  90. A crystal prism that refracts shadow instead of light.
  91. A smokeless and odorless candle.
  92. A flat disc of layered metal and prismatic glass with a hole in the centre.
  93. An ornate pewter tankard made without a bottom.
  94. A wooden device designed to be gripped in two hands; two levers protrude from the top, and two triggers from the underside.
  95. Two perfectly identical pine cones.
  96. A sponge that can absorb 60 gallons of ale (and only ale).
  97. A pepper grinder containing an unlimited supply of pepper unless opened, at which point it becomes half empty.
  98. A poorly cultivated bonsai juniper in a glazed ceramic pot.
  99. An oval-shaped soapstone tablet inscribed with a short list of religious prohibitions.
  100. A wooden doll with a door that opens to reveal a slightly smaller, identical, doll; this one is empty, perhaps there are still smaller dolls that are missing?

Crusoe's Curious Curioes

Place owned by an eccentric tiefling sorcerer. Who conjures up elf conjurations for his employees.

As you step inside you find a dark room, with a singular light clearing the view of a room wide desk. Three elves standing stone cold at each end. As you take another step inside two torches on opposite walls flicker on.

Elves says the name of the item and the price.

For instance: Under the counter and grabs a simple, ebony statue of what seems to be a dog….with a slightly chipped nose from the looks of it."

"What is it?"
"Statue"
"What does it do?"
"Represents"
"What is it meant to represent?"
"Dog"

The elf puts away the statue…you begin to hear a barking sound for a moment before a whoosh!

Items:

  • Magical W(h)ineskin. That is always full but tastes like tears.
  • bangle of Dari'denah. Gain advantage on performance dance checks
  • Bottomless mug … literatally doesn't have a bottom.
  • Gauntlets of Sometimes Strength
  • Boots of Sometimes Mobility
  • Rock of Returning
  • ring of feather fall…. that just makes feathers fall from your hands when you wear it.
  • Ever-warm socks
  • Invisibility Ring. The ring turns invisible while worn.
  • Invulnerability Ring. The ring cannot be harmed while worn.
  • The Ring of Attunement. Adds one attunement slot. Must be attuned to use.
  • Dagger Sheath of Warning. Sheathed daggers voice words of warning, but only works whilst sheathed so the voice is super muffled and indiscernable
  • Cloak of Billowing. Bonus action to make the cloak look like it's billowing in the wind.
  • A beautiful goblet that turns any drink poured into it foul, water tastes bitter, wine tastes like vinegar, milk curdles, ect. But the goblet is agreed by all to be the finest looking goblet anyone has ever laid their eyes on.
  • Downy Pillow of Feather Fall: A regular sized gold tasselled green pillow that was enchanted by a narcoleptic Wizard. Holding it to your head and jumping forward will magically float you to the nearest hammock, bed, or soft ground. It can deal 1 HP of bludgeoning damage per round, or float a shield and absorb one projectile attack. When falling you have a 50% chance to make all fall damage reduced to zero. It's semi-animated and loves its owner.
  • A levitation ring that levitates you half an inch off the ground.